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Broken Helix Cover Art

3 / 5

Platform
PlayStation
Developer Companies
Konami Computer Entertainment Chicago
Publishers
Konami
Release date
31 May 1997
Languages
🇬🇧 🇺🇸 English

Summary

Broken Helix tries to stand out on the original PlayStation with its touted “4‑D” real‑time system. By letting you toggle switches or doors in one area and see the consequences later, the game forces you to think ahead, and it rewards those who keep track of each activation. The title also branches into four distinct conclusions, so replay value comes more from narrative permutations than flashy mechanics.
The graphics, however, reveal the era’s limits: grainy polygons, dim lighting and a rigid over‑the‑shoulder view frequently obscure enemies, and a buggy camera trigger can slam you into an instant game‑over. Controls feel stiff, a point reviewers hammered on throughout the era.
What does save it is the tongue‑in‑cheek humor, especially Bruce Campbell’s deadpan quips, which many critics praised even as they slammed the surrounding voice work as overacted. In the end, the game is remembered less for its shooting and more for the clever plot twists hidden behind a glitch‑prone engine.

Storyline

Broken Helix drops you into a secret Area 51 in 2026, where Marine explosives expert Jake Burton receives a mysterious call about his dead father’s work. After defusing two bombs on Levels 1 and 2, Jake learns that the sinister commander Black Dawn has orders to kill him, while a shadowy informant hints at a project called Broken Helix. The player can follow one of several branching paths: teaming up with reporter Sara Compton to expose the project, rescuing scientist Reese to uncover a DNA‑based bio‑weapon that turns humans into alien hybrids, or siding with the hybrids themselves and escaping on an alien queen’s ship.

In the main storyline, Jake discovers that Broken Helix was a weaponized experiment that froze alien DNA, causing it to unravel and mutate humans. His father was murdered for finding a cure. Jake eventually confronts Black Dawn, detonates explosives to destroy the facility, and escapes with Reese, only to be rescued by a strange man who orders his release. The game ends with Jake retiring with his wife, while Reese disappears, leaving the Area 51 mysteries unresolved.

Edited by Maya Carter

Game Screenshots

  • Broken Helix Screenshot 1