
Play Brave Fencer Musashi Online
Game Info
- Platform
- PlayStation
- Genres
- Role-Playing · Adventure
- Player Perspective
- Third person
- Developers
- Square Product Development Division 5
- Publishers
- Square Electronic Arts · Square · Square Enix
- Release date
- July 16, 1998
Summary
Brave Fencer Musashi blends fast‑paced swordplay with classic RPG trimmings, letting you swing the katana‑like Fusion for rapid combos while the massive, double‑edged Lumina waits to be charged with elemental scrolls. The game’s world is rendered on pre‑drawn backgrounds that scroll behind a third‑person camera, giving it a look reminiscent of early Final Fantasy VII scenes, and a day‑night clock that shifts NPC schedules, monster patterns, and Musashi’s own fatigue meter. If you neglect sleep, the fatigue gauge climbs until Musashi collapses, forcing a quick nap at an inn or a risky outdoor doze that can invite attacks.
Beyond combat, you’ll hunt for five hidden scrolls that unlock Lumina’s powers, collect Bincho energy to fuel spells, and piece together parts of the Legendary Armor to gain double‑jumps and climbing tricks. The townsfolk also sell collectible action‑figure models that refresh each chapter, adding a quirky side‑quest flavor. Development kicked off in early 1997 under director Yoichi Yoshimoto, with Yusuke Hirata producing, Tetsuya Nomura designing characters, and Tsuyoshi Sekito composing the soundtrack; Hironobu Sakaguchi’s team even swapped alcohol‑themed names for soda‑pop ones during localization.
Critics praised the title’s vibrant graphics and its seamless mix of platforming, puzzle solving, and real‑time sword combat, noting it as a standout departure from Square’s usual RPG formula.
Storyline
In Brave Fencer Musashi, a young boy named Musashi—reincarnated from the legendary hero who saved the Allucaneet Kingdom 150 years earlier—is summoned by Princess Fillet to stop the invading Thirstquencher Empire. Armed with the blade Fusion, Musashi must retrieve the original hero’s sword, Lumina, before the enemy does, hoping to use the quest as a way back home.
After securing Lumina, Musashi discovers that most of Allucaneet’s citizens, including Fillet, have been kidnapped. He embarks on a hunt for the Five Scrolls, each granting elemental power to augment Lumina. Along the way he allies with treasure hunter Jon, defeats crest guardians for the Earth, Water, Fire, Wind, and Sky Scrolls, and confronts rivals and half‑vampire Vambees.
The final showdown occurs aboard the floating Soda Fountain, where the Sky Guardian falls and the Dark Wizard—sealed within Lumina by the original Brave Fencer—breaks free. Musashi re‑claims Lumina, defeats the Dark Wizard, rescues the real Princess Fillet, and returns the sword to its resting place, ending the empire’s threat.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
Alternative Titles
- Brave Fencer Musashiden Old
- Musashi Short
- Brave Fencer Short
- Brave Fencer: The Legend of Musashi Alternative











