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Game Info

Cover art of Bloody Roar 2: Bringer of New Age
Platform
PlayStation
Genres
Fighting
Developers
Hudson Soft
Publishers
Virgin Interactive Entertainment (Europe) Ltd.
Release date
July 15, 1999

Summary

Bloody Roar 2: Bringer of New Age (known in the U.S. as Bloody Roar II: The New Breed) builds on the original’s beast‑morph mechanic, letting each fighter shift into a feral form that boosts speed, power, and even restores a bit of health. The sequel adds “Beast Drives,” flashy super attacks that trigger cut‑scenes and deal massive damage, each uniquely tailored to its character.

The roster expands to eleven fighters, mixing four returning veterans with seven fresh faces—including a wolf‑shifting Yugo and bat‑winged Jenny—and hides two secret characters for those who dig deep. Every combatant gets new moves and visual tweaks, encouraging players to experiment with different combos and transformations.

Beyond the core arcade battles, the game offers a two‑player Versus, a grueling Survival mode, a story‑driven campaign that reveals each fighter’s personal quest, a Watch mode for spectating AI duels, and a Custom mode that challenges you with specific objectives and rewards new attacks when you succeed.

Technical polish shines through a steady 60 fps, high‑resolution textures that make the polygonal beasts pop, and full DualShock analog support with vibration feedback. A memory card saves unlocked characters and custom combos for later sessions.

Critics were split, but many praised the deep combo system, the crisp graphics that rank it among the PlayStation’s best‑looking titles, and the variety of gameplay modes that keep the fight fresh.

Storyline

Bloody Roar 2: Bringer of New Age picks up five years after the first game, when the zoanthropes have largely returned to ordinary, peaceful lives. The world, however, learns of their existence and fear spikes, sparking open hostility between humans and zoanthropes. This tension gives rise to the Zoanthrope Liberation Front (ZLF), a radical group that preaches zoanthrope supremacy and threatens both humans and any non‑member zoanthropes. Alan Gado, a well‑known advocate for human‑zoanthrope understanding, suddenly becomes a fugitive for reasons that remain unclear. A handful of rebel zoanthropes are drawn into a clash with the ZLF and Gado, holding the fate of the world in their hands.

The rebels eventually discover that the ZLF’s supposed leader, Shenlong, is merely a puppet controlled by Hajime Busuzima, who poses as the group’s right‑hand man. After Busuzima flees, the rebels subdue Shenlong and dismantle the ZLF. Gado, now on the run to avoid unwanted attention, tasks the rebels with forming a movement aimed at genuine peace and reconciliation between humans and zoanthropes.

The game also introduces the Beast Freedom Front, a new breed of assassins whose inner beasts awaken during combat. As their rage builds, each fighter morphs into a feral predator—wolves, leopards, tigers, bats, insects, and other never‑before‑seen bestial forms—delivering a uniquely brutal fighting style.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Bloody Roar 2: Bringer of New Age

Alternative Titles

  • Bloody Roar II Short
  • Bringer of the New Age Short
  • The New Breed Short
  • Bloody Roar II: The New Breed Alternative