
Bishoujo Senshi Sailor Moon SuperS: Shin Shuyaku Soudatsusen (1996). Play online
Game Info
- Platform
- PlayStation
- Player Perspective
- Side view
- Developer Companies
- Angel
- Publishers
- Angel
- Release date
- 8 March 1996
- Languages
- 🇯🇵 Japanese
Summary
Bishoujo Senshi Sailor Moon SuperS: Shin Shuyaku Soudatsusen is a 1996 fighting game for the PlayStation that pulls directly from Naoko Takeuchi’s fourth season. Angel brought most of the SNES Sailor Moon fight team aboard, and they gave the title a glossy pre‑rendered 3D look that echoes Killer Instinct, with the original anime voice actors reprising their roles.
Players pick from the five Inner Senshi or four Outer Senshi and enter a single‑elimination tournament, fighting in classic 1‑on‑1 rounds that feel very much like Street Fighter II. Each character has four signature techniques, a trio of power attacks, and the “new power” from the series, plus a modest attribute‑point system allowing up to 20 points for customization.
Critical response was uneven: Famitsu gave it 20/40, while some Western reviewers praised its charm. A European release was floated by Konami but cancelled after the game’s poor quality became evident, making the Japanese Press‑on copies a niche collector’s item.
Storyline
Bishoujo Senshi Sailor Moon SuperS: Shin Shuyaku Soudatsusen (often shortened to Sailor Moon SuperS) loosely follows the fourth season of the anime, which adapts the manga’s fourth arc. Players choose from the five original Inner Senshi—Sailor Moon, Mercury, Mars, Jupiter, and Venus—or one of the four Outer Senshi. The chosen heroine enters a grand tournament where the Senshi battle each other in a series of one‑on‑one matches. Victory advances the player toward the final showdown, while the story mirrors the anime’s themes of friendship and rivalry. The ultimate goal is to become the tournament’s champion.
Edited by Maya Carter
Alternative Titles
- Bishoujo Senshi Sailor Moon SuperS: Various Emotion Alternative










