
Play Yoshi's Island DS Online
Game Info
- Platform
- Nintendo DS
- Genres
- Platformer · Adventure
- Player Perspective
- Side view
- Developers
- Nintendo · Artoon
- Publishers
- Nintendo
- Release date
- November 13, 2006
Summary
Yoshi's Island DS takes the classic 2‑D side‑scrolling charm of its SNES predecessor and stretches it across the Nintendo DS’s two screens, giving me a tall, uninterrupted view of the pastel‑colored world. The real twist is the roster of five babies Yoshi can carry—each one grants a unique power that turns ordinary platforming into a light puzzle, and the need to swap them at just the right moment keeps the gameplay feeling fresh.
Baby Mario adds a dash and special “M” blocks, while Baby Peach lets Yoshi float on wind currents for more forgiving flutter jumps. Baby Donkey Kong swings on vines, dashes, and makes Yoshi’s eggs explode on impact; Baby Wario’s magnet pulls metal objects and bounces eggs, though his ability feels a bit wonky; and Baby Bowser spits fireballs, but prevents Yoshi from laying new eggs. The last three babies slow Yoshi down and tighten the timing window for his flutter, adding a subtle layer of strategy.
The dual‑screen layout isn’t just cosmetic—it lets you see enemies and platforms above and below the action, and even serves as a mirror in the one boss fight against Hector the Reflector. Collectibles are tallied at the end of each stage: up to 30 stars, 20 red coins, and five flowers, with high scores unlocking secret worlds. Visuals retain the crayon‑like pastel aesthetic, with smoother water animation and cleaner outlines.
Critics praised the faithful recreation, calling it “fresh and new while remaining every bit as awesome as the original.” Reviewers noted the blind spot between screens as a minor annoyance, and some found the later worlds brutally hard for 100 % completion. Still, the game earned an Editor’s Choice badge, sold nearly 3 million copies worldwide, and remains a beloved entry in the Yoshi series.
Storyline
In Yoshi's Island DS, a mysterious floating island drifts over the peaceful Yoshi's Island, and a group of children disappears from the island school. Baby Mario, Baby Peach, Baby Donkey Kong and Baby Wario manage to avoid being taken, so Yoshi teams up with these four babies on a colorful quest to rescue the missing kids and uncover the island’s secret.
As they travel, they discover that Kamek, Bowser’s sorcerous minion, is behind a worldwide plot to kidnap every baby. The stork that rescued the first babies joins the effort, and later Baby Wario, Baby Bowser and the adult Bowser appear, each offering their own abilities before some betrayals and captures occur.
The ultimate goal is to stop Kamek’s search for the “star children” – seven babies whose hearts hold unimaginable power. After battling Bowser’s castle, defeating Baby Bowser’s betrayal, and forcing Kamek and Bowser back to their own time, Yoshi and the babies retrieve Baby Luigi and the other children. The post‑credits scene reveals that the six known star children are the babies we’ve followed, and the seventh is a newly‑hatched Baby Yoshi.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
Alternative Titles
- Yoshi's Island 2 Alternative
External Links
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