
Play Warhammer 40,000: Squad Command Online
Game Info
- Platform
- Nintendo DS
- Player Perspective
- Top-down
- Developer Companies
- RedLynx
- Publishers
- THQ
- Release date
- 12 November 2007
- Languages
- 🇬🇧 🇺🇸 English · 🇫🇷 French
Summary
Warhammer 40,000: Squad Command on the DS delivers a bite‑size tabletop feel with a fast turn‑based combat loop. You command elite Space Marine chapters—most famously the Ultramarines—against Chaos legions across the ruined planet Ruhr III, and each move costs Action Points that cover marching, shooting and even aiming for better accuracy. The environment is fully destructible, so a well‑placed plasma blast can erase a bunker and expose foes hiding behind cover, while Heavy weapons sap more AP to reflect their weight. Thirteen story‑linked missions follow the single‑player campaign, each cinematically tied to the grim war, and a multiplayer suite offers nine maps for up to eight players locally or worldwide via Wi‑Fi, with a download‑play mode that unlocks four additional chapters. Overwatch lets any unit with spare AP fire the instant an enemy crosses its line of sight, giving the game that tense, chess‑like quality you’d expect from a proper Warhammer 40k skirmish.
Storyline
Warhammer 40,000: Squad Command’s single‑player campaign puts you in command of the Imperium’s Ultramarines. Across fifteen missions you battle the Word Bearers Legion of Chaos Marines on the war‑torn world of Ruhr III. Each mission forces the Ultramarines to halt the Chaos incursion and reclaim key positions. The narrative follows the gritty back‑and‑forth of this planetary conflict, showcasing the relentless struggle between loyalist Space Marines and the heretical Word Bearers.
Edited by Maya Carter





