
Play Viewtiful Joe: Double Trouble! Online
Game Info
- Platform
- Nintendo DS
- Genres
- Platformer · Beat 'em Up
- Player Perspective
- Side view
- Developers
- Clover Studio
- Publishers
- Capcom
- Release date
- November 2, 2005
Summary
Playing Viewtiful Joe: Double Trouble! feels like stepping onto a movie set where youâre both the star and the director. The DSâs two screens act as a single stage, with the top giving a zoomedâin view while the bottom lets you swipe, tap, and even split the world in half with a horizontal lineâone of the five VFX powers that make puzzles feel fresh. Slowâtime lets you dodge and counter with cinematic flair, Scratch shreds debris across the screen, and the SlideâTouch combo swaps the screens and flips hidden switches, turning ordinary enemies into easy targets.
The gameâs celâshaded graphics stay true to the series, but the real magic is how the touchscreen is built for finger input, not a stylus, giving a fluid, almost tactile combat rhythm. Collecting VâTapes expands your VFX gauge, while VâMedals and VâPoints reward stylish combos and quick clears, letting you buy new attacks at checkpoints. Jasmine, Joeâs sister, makes her debut here, lending a helpful hand in the later episodes.
Behind the scenes, a tight twentyâperson team at Clover Studio spent a year polishing the 3Dâonâ2D look, wrestling with the DSâs polygon limits. With Hideki Kamiya advising and Takeshi Miura scoring, Double Trouble! manages to feel both familiar and daringly new for a handheld beatââemâup.
Storyline
The game opens on the set of Captain Blueâs new action movie inside Movieland, an amusement park styled like a film set. When the villainous group Madow steals the only copy of Blueâs film, ViewtifulâŻJoe and his younger sister Jasmine give chase, but Joe canât transform in the real world until Captain Blue has Silvia record him with a special VâCam.
Joe and Jasmine race through park attractions, confronting stolenâhero characters such as GadgetâCop, Killer Hands, Alter Woman, and the Meta Rangers Digi and Log. Their battles lead them to the cloudâlike Queen Heinderella, leader of Madow, who covets the reel because it holds Captain Blueâs âSuper Heroâness.â After a showdown on the âViewtifulâŻJoe â The Rideâ and a clash with rival Blade Master Alastor, the siblings reach the castleâs throne room, where Heinderella transforms the structure into a giant mech and strips Joe of his powers.
With encouragement from Jasmine and Captain Blue, Joe regains his heroâness and defeats Heinderella, who reveals herself as JunkoâJoe and Jasmineâs late motherâvisiting from heaven to teach them to follow their dreams. The story ends with the siblings ready to face a new threat together.
Edited by Maya Carter


















