
Play Viewtiful Joe: Double Trouble! Online
Game Info
- Platform
- Nintendo DS
- Genres
- Platformer · Beat 'em Up
- Player Perspective
- Side view
- Developers
- Clover Studio
- Publishers
- Capcom
- Release date
- November 2, 2005
Summary
Playing Viewtiful Joe: Double Trouble! feels like stepping onto a movie set where you’re both the star and the director. The DS’s two screens act as a single stage, with the top giving a zoomed‑in view while the bottom lets you swipe, tap, and even split the world in half with a horizontal line—one of the five VFX powers that make puzzles feel fresh. Slow‑time lets you dodge and counter with cinematic flair, Scratch shreds debris across the screen, and the Slide‑Touch combo swaps the screens and flips hidden switches, turning ordinary enemies into easy targets.
The game’s cel‑shaded graphics stay true to the series, but the real magic is how the touchscreen is built for finger input, not a stylus, giving a fluid, almost tactile combat rhythm. Collecting V‑Tapes expands your VFX gauge, while V‑Medals and V‑Points reward stylish combos and quick clears, letting you buy new attacks at checkpoints. Jasmine, Joe’s sister, makes her debut here, lending a helpful hand in the later episodes.
Behind the scenes, a tight twenty‑person team at Clover Studio spent a year polishing the 3D‑on‑2D look, wrestling with the DS’s polygon limits. With Hideki Kamiya advising and Takeshi Miura scoring, Double Trouble! manages to feel both familiar and daringly new for a handheld beat‑’em‑up.
Storyline
The game opens on the set of Captain Blue’s new action movie inside Movieland, an amusement park styled like a film set. When the villainous group Madow steals the only copy of Blue’s film, Viewtiful Joe and his younger sister Jasmine give chase, but Joe can’t transform in the real world until Captain Blue has Silvia record him with a special V‑Cam.
Joe and Jasmine race through park attractions, confronting stolen‑hero characters such as Gadget‑Cop, Killer Hands, Alter Woman, and the Meta Rangers Digi and Log. Their battles lead them to the cloud‑like Queen Heinderella, leader of Madow, who covets the reel because it holds Captain Blue’s “Super Hero‑ness.” After a showdown on the “Viewtiful Joe – The Ride” and a clash with rival Blade Master Alastor, the siblings reach the castle’s throne room, where Heinderella transforms the structure into a giant mech and strips Joe of his powers.
With encouragement from Jasmine and Captain Blue, Joe regains his hero‑ness and defeats Heinderella, who reveals herself as Junko—Joe and Jasmine’s late mother—visiting from heaven to teach them to follow their dreams. The story ends with the siblings ready to face a new threat together.
Edited by Maya Carter
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