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Cover art of Trace Memory

3.1 / 5

22 votes

Platform
Nintendo DS
Genres
Graphic Adventure · Puzzle · Adventure · Visual Novel
Developers
Cing
Publishers
Nintendo
Release date
February 24, 2005

Summary

In Trace Memory (known as Another Code: Two Memories outside Japan), you step into the shoes of Ashley Mizuki Robbins, a teenage girl drawn to the mysterious Blood Edward Island after receiving a cryptic birthday package from her missing father. The island’s eerie atmosphere and the lingering question of her parents’ disappearance set a compelling backdrop for the adventure.
The game leans heavily on the DS’s unique features: you guide Ashley through 3D environments using a point‑and‑click stylus or the D‑pad while the top screen shows detailed pre‑rendered scenes. The DAS (called DTS in the North American version) lets you save, read data‑cards, and review up to 36 in‑game photos, while the microphone and touchscreen are required for many of the puzzles you encounter.
Critics praised the clever use of the DS controls and the hand‑drawn art, though they noted the short length and relatively simple puzzles. The story’s focus on memory and family resonated enough to spawn a Wii sequel, Another Code: R – A Journey into Lost Memories, and a recent Switch collection.

Storyline

Two days before her fourteenth birthday, Ashley Mizuki Robbins receives a mysterious package from her presumed‑dead father, Richard Robbins. Inside is a handheld Dual Another System (DAS) and an invitation to meet him on Blood Edward Island. The device is biometric‑locked to Ashley, hinting that only she can unlock its secrets. Accompanied by her aunt Jessica, Ashley sails to the island, where she encounters a lone ghost known only as "D". D has no memories of his past and can be seen only by Ashley. Together they explore the crumbling Edward Mansion, each seeking answers about their own histories. As they piece together the Edward family’s tragic lineage, Ashley learns that her mother Sayoko was murdered on the night of her third birthday, a scene she has been dreaming of since childhood. Her parents had created a device called "Another" to replace traumatic memories, and Richard later built "Another II" to restore true memories, locking it to the DAS. The true culprit behind Sayoko’s death is revealed to be Bill Edward, a jealous former colleague who also caused D’s death as Daniel Edward, a young Edward boy. When Ashley activates Another II, Richard’s false memory is corrected and Bill meets his end after D’s intervention. With D’s memories restored, his spirit finally departs, and Ashley, Richard, and Jessica leave Blood Edward Island together. In a New Game Plus ending, Ashley receives a letter wishing her a happy sweet‑sixteen, hinting at the sequel to Trace Memory.

Edited by Maya Carter

Game Videos

Game Screenshots

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Multiplayer

Game modes
Single

Alternative Titles

  • Trace Memory Alternative