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Cover art of Tom Clancy's EndWar

3.5 / 5

17 votes

Platform
Nintendo DS
Genres
Real-Time Strategy · Simulation · Strategy · Turn-Based Strategy
Developers
Ubisoft Shanghai
Release date
November 4, 2008
Languages
🇬🇧 🇺🇸 English · 🇫🇷 French

Summary

Tom Clancy's EndWar on the Nintendo DS flips the usual RTS formula on its head. Not only can you issue orders with a mouse‑style selection, you can actually speak commands, letting the game react at the speed of thought. The handheld also drops the classic top‑down view for a third‑person perspective, so you’re literally in the middle of the fight, able to zoom in and watch hundreds of units clash on fully destructible terrain.

The DS version swaps real‑time action for turn‑based tactics, letting you control whole platoons rather than individual soldiers. You choose between three distinct forces: the fast, tech‑savvy European Federation Enforcer Corps with its orbital laser, the heavily armored Russian Spetsnaz Guards Brigade wielding a fuel‑air bomb, or the precision‑focused U.S. Joint Strike Force equipped with a kinetic strike. Each side fields riflemen, engineers, tanks, transports, helicopter gunships, artillery and command vehicles, all of which can be upgraded across ranks.

Cover matters—craters, walls, debris and buildings can shield your units, while the game’s rock‑paper‑scissors unit balance keeps battles dynamic. Review aggregators gave the DS title roughly 70 % on GameRankings and 69 % on Metacritic, reflecting a solid but niche experience for strategy fans.

Storyline

Tom Clancy's EndWar (often just called EndWar) drops players into a near‑future World War III that erupts after a 2016 nuclear terrorist strike in Saudi Arabia kills six million people and triggers a global energy crisis. The United States and the European Federation (EF) sign the SLAMS Treaty, develop anti‑ballistic missile shields and proclaim the end of strategic nuclear warfare, while Russia, flush with oil profits, modernises its forces and backs a shadowy "Forgotten Army" of Balkan, African and South American fighters. A series of terrorist attacks on EF uplink sites, a Freedom Star space‑station module, and a Russian power plant lead the US to abduct the EF defence minister François Pulain, only for a Russian‑planted virus to cause an EF orbital laser to destroy the Freedom Lifter, sparking open conflict between the US‑led Joint Strike Force, the EF Enforcers Corps and Russia’s Spetsnaz Guard Brigade.

The war’s open‑ended campaign lets players choose any of the three factions and fight across 28 battlefields and three capitals, with dynamic weather, civilian protests and televised reports adding depth. As the conflict progresses, leaders survive assassination attempts and global reactions—from the Pope to protestors—are broadcast. When one side finally secures victory, a cinematic ending shows the triumphant flag, marching troops and the general’s voice outlining the new world order.

Edited by Maya Carter

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Alternative Titles

  • EndWar Short