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Super Princess Peach Cover Art

3.5 / 5

27 votes

Platform
Nintendo DS
Player Perspective
Side view
Developer Companies
Tose · Nintendo SPD Production Group No. 2
Publishers
Nintendo
Release date
20 October 2005
Languages
🇯🇵 Japanese

Summary

Super Princess Peach puts me in charge of Peach as she explores Vibe Island’s eight vibrant worlds. With her talking parasol Perry, I bounce, stomp, and swap Joy, Rage, Gloom or Calm to unleash emotion‑based powers. Each stage hides three Toads and a boss bubble, and rescuing all—including Luigi in the penultimate fight—unlocks Bowser. The Vibe Gauge drains with each power but refills via turquoise gems or absorbed enemies, and heart panels on the bottom screen make switching moods seamless. Coins let me upgrade health, expand the gauge, and eventually purchase the ‘Endless Vibe’ so powers never run out.

The DS dual‑screen also hosts a shop, a music room, jigsaw puzzles, and three mini‑games where rescued Toads compete in cute challenges. Reviewers liked the colorful graphics and catchy soundtrack, and praised Peach’s confident, emotion‑driven heroism despite the game’s modest difficulty. It sold roughly 1.7 million copies worldwide, ranking among the DS’s best‑sellers and earning nods like a NAVGTR Kids nomination and a Golden Joystick Girls’ Choice shortlist.

Storyline

Bowser learns of the Vibe Scepter, an emotion‑controlling artifact hidden on Vibe Island, and builds a summer villa there hoping to wield its power. After his second‑in‑command, Army Hammer Bro, secures the scepter and uses it to capture Mario, Luigi, and many Toads, the island falls into chaotic emotional flux. Princess Peach returns to her castle to find the residents under the scepter’s influence and a note from Bowler demanding the brothers’ surrender, so she decides to rescue them. Reluctant Toadsworth gives Peach a sentient parasol, Perry, to aid her on the journey.

Peach and Perry traverse the island’s regions, freeing Toads and battling Bowser’s minions whose emotions are warped by scattered Vibes. Each cleared area grants Peach new abilities, while nightly campfires reveal Perry’s mysterious past as a boy turned umbrella. After defeating Giant Kamek and rescuing Luigi, the duo reaches Bowser’s Villa, confronts Army Hammer Bro, and defeats the Koopa King, who grows massive using the scepter. Perry’s Bob‑ombs send Bowser flying, ending his threat.

With the villains defeated, Peach frees Mario and the captive Toads, returning everyone safely to the Mushroom Kingdom. The Vibe Scepter is dropped, its final whereabouts left ambiguous, hinting it may have slipped into the player’s own world.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Super Princess Peach Screenshot 1
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