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Cover art of Spore Creatures

2.1 / 5

7 votes

Platform
Nintendo DS
Genres
Simulation · Strategy
Player Perspective
Top-down
Developers
Griptonite Games · Maxis Software
Publishers
Electronic Arts
Release date
September 4, 2008
Languages
🇩🇪 German · 🇬🇧 🇺🇸 English · 🇪🇸 🇲🇽 Spanish · 🇫🇷 French · 🇮🇹 Italian · 🇳🇱 Dutch

Summary

Spore Creatures lets you build a single creature and live out the whole "Creature Stage" of the original game, but on the DS it’s all rendered in a quirky 2.5D style – flat, line‑drawn critters moving through fully 3D worlds. You start with just 20 Body Points and can expand that limit as you level up, swapping out parts to change stats, unlock Bio‑Powers, or even let your monster eat different foods and traverse hazardous terrain. The game rewards exploration with up to 280 unlockable parts, and every new piece can tweak health, energy regeneration, or grant special abilities that cost energy to use in combat.

Friendship is a literal mini‑game: cuddling a creature means dragging a smiling cloud over it, while dancing requires tapping beats as flowers bloom around you. You can bring along one or two befriended allies into battles, where you slash at enemies with the stylus or unleash Bio‑Powers, while replenishing health with appropriate food and energy with flowers or special parts.

All of your discoveries are logged in the Sporepedia – a collection of Badges, a Species Guide, a Planet Guide, and a Summary of your stats. Earning 60 different badges grants Badge Points you can spend on extra parts or fun cheats like invincibility or visual tweaks.

Multiplayer lets you store up to 31 creations and share them locally or via Nintendo Wi‑Fi without needing friend codes, though the online service was shut down in 2014.

Storyline

Spore Creatures (DS) opens on the planet Tapti, where a new species called the Oogies is born. The protagonist, simply known as Oogie, watches a mysterious spaceship abduct his companion Little Oogie, who now sports a strange tentacle. Oogie chases the ship across Tapti, gathering its wreckage until the craft crashes and its alien pilot, Gar'skuther, emerges with the captured Little Oogie. Using the salvaged parts, Oogie rebuilds his own ship and sets off into the galaxy.

Across several worlds Oogie tracks Gar'skuther, who reveals a plan to dominate the galaxy by implanting his own genes—dark tentacles—into primitive wildlife. To demonstrate his power he fuses a Fyristook and a Flabawaba into a hybrid called a Fyrisaba, but Oogie defeats the creature and forces Gar'skuther to retreat, realizing Oogie is no ordinary being.

The chase leads Oogie to Gar'skuther’s base planet Zencrie. After settling a dispute between two native species and curing an infected nest, Oogie enters a cave where Gar'skuther challenges him to defeat the Skuther, a bionic amalgam built from many species. Oogie triumphs, only to learn that Skuthers have been released throughout the galaxy.

In the final showdown Oogie defeats Gar'skuther, salvaging the alien’s arm as the only usable part. The collapse of the Skuthers ends the tentacle infection, and Oogie returns to Tapti where a healed Little Oogie awaits. The two now dominate the planet peacefully, while a native Meeper discovers the spacecraft, hops inside, and flies off to an unknown world.

Edited by Maya Carter

Game Videos

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Multiplayer

Game modes
Single