
Play SpongeBob's Atlantis Squarepantis Online
Game Info
- Platform
- Nintendo DS
- Genres
- Adventure
- Player Perspective
- Third person
- Developers
- Altron
- Publishers
- THQ
- Release date
- October 23, 2007
Summary
SpongeBob's Atlantis SquarePantis landed on the Nintendo DS as a quirky handheld spin on the 2007 TV movie, with Altron handling the port. The game lets you pick two of the familiar crew—SpongeBob, Patrick, Squidward, Mr. Krabs, Sandy, or even Plankton—and guide them through action‑adventure stages, swapping pairs at any changing station.
What makes the DS version stand out is its combo system: one character can hoist the other and, with a press of the L button, unleash a special move that reflects their personalities. For instance, when SpongeBob lifts Sandy and you hit L, she flips into the air and delivers an exploding karate chop.
Only five original voice actors reprise their roles, and critics were split. Metacritic tags the title as “mixed or average,” GameRankings gave it a 66% score, and IGN bluntly summed it up with, “SpongeBob actually managed to be boring.”
Storyline
SpongeBob's Atlantis SquarePantis opens with SpongeBob, Patrick, and the gang fleeing a chaotic Atlantis while Plankton rampages through the city in a borrowed tank. The adventure then flashes back to the duo blowing bubbles, getting trapped in a giant bubble, and being whisked into a cavern where they dodge ghost pirates and discover the missing half of the Atlantean Amulet.
They bring the amulet to the Bikini Bottom Museum, snap photos of exhibits, and fend off tourists and security before Squidward reunites the two halves. The combined amulet reveals a flying, song‑powered bus that the friends must sing to launch. A mishap caused by Patrick forces the bus to crash‑land, prompting a scavenger hunt for bus parts and tool kits.
After repairing the vehicle, the crew arrives in Atlantis and is greeted by the Lord Royal Highness (LRH), who gives them a palace tour riddled with traps. Mr. Krabs hoards treasure with Sandy’s bubble‑catching gun, while Squidward models for artists in the studio.
Unbeknownst to them, Plankton hides in the bus, sneaks to the weapon room, and later bursts onto the scene in his tank. Patrick accidentally destroys a historic bubble, angering LRH, and the group scrambles for paper clips to unlock doors as Sandy turns Squidward into a makeshift gun.
Plankton’s weapon hilariously fires ice cream; LRH captures the villain, displays him as a national treasure, and orders the amulet discarded into a dumpster. The gang boards the repaired bus and heads home to Bikini Bottom.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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