
Play Soma Bringer Online
Game Info
- Platform
- Nintendo DS
- Genres
- Role-Playing
- Developers
- Monolith Soft
- Publishers
- Nintendo
- Release date
- February 28, 2008
Summary
Soma Bringer drops you into a planet wrapped in a massive ring where a mysterious energy called Soma fuels everyday life. When the balance of Soma falters, strange lifeforms known as Visitors appear, prompting the formation of the militarized Falsif to protect the populace. Early on, a member of the seventh troop encounters an amnesiac girl in the Junel Forest, hinting at deeper mysteries beneath the surface.
The game plays as a real‑time, top‑down action RPG on the Nintendo DS, letting you control a party leader while two AI companions fight alongside you. Combat feels like a hack‑and‑slash ballet: standard attacks, special moves, and combo chains are mapped to the DS face buttons, and continuous hits trigger a Break that stuns foes. Six distinct combat roles—Battlers, Dark, Gunners, Kanbus, Koas, and Somas—provide class‑like variety, and weapons can be upgraded with Orbs as characters level up and allocate skill points.
Beyond solo play, the title supports wireless cooperative multiplayer for up to three friends, who can freely explore dungeons together. Although it launched exclusively in Japan, the soundtrack by Yasunori Mitsuda showcases the DS’s audio capabilities, adding an atmospheric layer to the world of Soma.
Storyline
Soma Bringer takes place on the continent of Barnea, where everyday life draws on Soma – a mystical energy that fills the air and forms a planetary Soma Ring. Corrupted creatures called Visitors, twisted versions of animals and plants, begin assaulting human settlements, prompting the organization Secundady to field a military unit known as the Pharzuph.
The narrative follows Pharzuph Division 7 as they investigate the surge of Visitor attacks. They are joined by Idea, an amnesiac girl with powerful Soma‑related abilities assigned to the team by Master Laban. Throughout their missions the squad encounters the Unbras, a rival group led by Adonis, who is hunting the Master Cages – devices that condense Soma and tie back to its origins.
The story reveals that Soma was a gift from the extraterrestrial collective consciousness Arethia, which traded human bodies for its technology. Humanity betrayed Arethia, imprisoning its non‑physical mind in the Soma Ring and allowing a containment flaw to spawn the Visitors. Both Idea and Adonis were created from Master Cages; Adonis fully awakened while Idea remained amnesiac.
Master Laban uses Division 7 to seize the Master Cages and eradicate the Arethia consciousness, but Welt of Division 7 is contacted by Orpheus, the avatar of Arethia’s true will. Orpheus urges them to stop both Laban and Adonis. The team reaches the Ring Tower, confronts Adonis, and defeats the corrupt Arethia incarnation. With Welt’s aid, Adonis, Idea, and Orpheus stabilize the Soma flow, pacify the Visitors, and then merge back into the Arethia, ending the conflict.
Edited by Maya Carter













