Scribblenauts (2009). Play online

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Scribblenauts Cover Art

3.7 / 5

Platform
Nintendo DS
Player Perspective
Side view
Developer Companies
5th Cell
Publishers
WB Games · Konami
Release date
15 September 2009
Languages
🇬🇧 🇺🇸 English · 🇪🇸 🇲🇽 Spanish · 🇫🇷 French · 🇵🇹 🇧🇷 Portuguese

Summary

Playing Scribblenauts on the DS felt like having a magic notebook in my hands. With the stylus I could literally write any word—animal, gadget, even an abstract concept—and watch it spring to life, instantly turning each of the 220 side‑scrolling stages into a sandbox for experimentation. The game tracks how efficiently you use your summons by setting a par of objects per level, rewarding creative shortcuts with Starites, Ollars and quirky avatars.

Scribblenauts houses tens of thousands of entries thanks to the Objectnaut engine, which tags each word with physical traits and AI behaviours; estimates put the count above 22 800 unique nouns and verbs. The DS’s handwriting recogniser outshines the Brain Age scanner, and a virtual keyboard offers a fallback, while regional language packs let players write in French, Spanish or Portuguese without a hitch.

The built‑in level editor and Wi‑Fi sharing turned strangers into co‑creators, extending replayability far beyond the main campaign. Critics lauded its “Write Anything, Solve Everything” hook, awarding it Portable Game of the Year and a spot on several innovation lists, and it shipped over a million copies worldwide, confirming that the appeal of limitless imagination crossed borders.

Storyline

Scribblenauts on the Nintendo DS follows Maxwell as he darts through a series of themed areas, hunting down scattered Starites. His only tool is the magical notebook that lets him summon any object simply by writing its name, turning puzzles into open‑ended experiments. Each challenge rewards a Starite, pushing him deeper into the next quirky zone.

The game keeps the narrative minimal, using this premise to spotlight the sandbox gameplay. By combining words and objects, players discover countless solutions, while Maxwell’s quest to collect every Starite provides just enough structure to guide the adventure.

Edited by Maya Carter

Game Videos

Game Screenshots

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Game Artworks

  • Scribblenauts Artwork 1
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