
Play Pac-Man World 3 Online
Game Info
- Platform
- Nintendo DS
- Genres
- Platformer
- Player Perspective
- Third person
- Developers
- Human Soft
- Publishers
- Namco
- Release date
- December 7, 2005
Summary
Pac‑Man World 3 on the DS, ported by Human Soft, stands out as the only entry in the trilogy that never saw a Japanese release, and it gives Pac‑Man his first fully voiced lines outside the cartoon series. The game leans heavily into action, adding a punch attack, pole‑swinging and climbing, and a revamped Butt‑Bounce that caps at three bounces—the third unleashing a small shockwave for extra reach. Rev‑Roll can now be halted mid‑charge, letting me fine‑tune jumps and even summon Pinky and Clyde at scattered Summon Points.
Each level hides five 25th Anniversary Pac‑Man Statues; collecting them nets a 2,500‑point bonus and unlocks extra content. New pellet types spice things up: the Electro‑Shock Pellet lets Pac‑Man discharge electricity from his hands, while the Ribbon Loop Pellet leaves a damaging trail that traps foes. Power pellets are reserved for rare Spectral Monster battles, tying the classic eat‑everything mechanic to story progression.
Mecha moments break the platforming rhythm, with Toc‑Man’s punches and spin attacks defending against Erwin’s forces, and a brief Clyde‑piloted blaster sequence adds further variety. The DS menu even houses a museum featuring a playable original arcade Pac‑Man and an interview with creator Toru Iwatani. Though re‑released in a 2012 Dual Pack with Namco Museum DS, the DS version was criticized for glitches and lower review scores compared to its console siblings.
Storyline
In Pac‑Man World 3, the peace of Pac‑Land is shattered when Erwin, a short, malicious genius, creates a siphon that pulls raw energy from the Spectral Realm—the ghost‑inhabited dimension. His device tears the barrier between the two worlds, causing them to merge and sparking an environmental catastrophe that threatens both realms. During Pac‑Man’s 25th‑birthday celebration, he is abruptly whisked away by Orson, a former foe from the original Pac‑Man World, who warns him of Erwin’s dangerous experiment. Soon after, hostile Spectral monsters—fiery orange, green and purple creatures—attack, all under Erwin’s control, while Inky and Blinky (Clyde) are kidnapped and only Pinky and Clyde (Blinky) manage to escape. Pac‑Man teams up with his allies, Orson, Pinky and Clyde (Blinky) to confront Erwin, stop the merging of the worlds, and restore balance before both the Spectral Realm and Pac‑Land collapse.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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