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Cover art of My World, My Way

3.8 / 5

Platform
Nintendo DS
Genres
Role-Playing
Player Perspective
First person · Top-down
Developers
Global A Entertainment
Publishers
Atlus · Global A Entertainment
Release date
June 12, 2008

Summary

My World, My Way drops you into the shoes of Princess Elise, a pampered royal whose main mission is to impress a handsome adventurer. Her signature "pout" mechanic lets you spend Pout Points to reshape the surrounding terrain—turning a barren field into a forest, desert, or even a graveyard—while also coaxing enemies into dropping extra money or experience. The quirky world map works like a grid of tiles; you pick a town, then manipulate the adjacent squares to meet the mayor’s requests and unlock the gate to the next area. In battle, Elise is joined by her Mimic Slime, a creature that copies the stats and gear of foes it mimics, effectively leveling up without traditional experience points. Critics were split: IGN praised the game’s fun, imaginative twists, whereas GameSpot found the combat shallow and the characters flat, and Famitsu gave it a respectable 31/40 score.

Storyline

In My World, My Way you follow the tale of Princess Elise, a beautiful 15‑year‑old who seems to have everything except a handsome boyfriend. Determined, she orders her father to host a grand ball and invite every prince in the realm. At the ball Elise meets a charming adventurer, not a prince, and learns that to win his heart she must become an adventurer herself. The story then follows Elise as she leaves the palace and sets out to gain the experience needed to match her new love’s daring lifestyle.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of My World, My Way
  • Screenshot 2 of My World, My Way

Game Artworks

  • Artwork 1 of My World, My Way

Multiplayer

Game modes
Single