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Cover art of Kingdom Hearts Re:coded

3.3 / 5

62 votes

Platform
Nintendo DS
Genres
Puzzle · Role-Playing
Player Perspective
Third person · Side view
Developers
Square Enix 1st Production Department
Publishers
Disney Interactive · Square Enix
Release date
October 7, 2010

Summary

Kingdom Hearts Re:coded brings the quirky digital adventure of the original mobile title to the Nintendo DS, letting players dive back into Jiminy’s bug‑infested journal after the events of Kingdom Hearts II. The game mixes classic action‑RPG combat with a heavy focus on puzzles, mini‑games and platforming, all rendered in 3‑D backdrops while the characters stay true to their 2‑D sprite roots. A unique "tag mode" registers nearby DS owners as ghost allies, and the lower screen serves as the familiar command panel seen in 358/2 Days. Combat was streamlined for the DS’s lack of an analog stick, borrowing moves from Birth by Sleep, while the leveling system mirrors 358/2 Days and random encounters echo Kingdom Hearts Mobile. Throughout the journey you install chips, unlock support abilities, and even tweak difficulty with cheat tuners, and each world can be revisited for higher scores, hidden areas and extra side quests.

Storyline

Kingdom Hearts Re:coded takes place after the events of Kingdom Hearts II and follows Donald Duck, Goofy, Jiminy Cricket and King Mickey inside Disney Castle. While organizing Jiminy’s Journal, Jiminy discovers a mysterious line that he does not remember writing, prompting Mickey to digitize the journal and create an artificial avatar of Sora, known as Data‑Sora, to investigate the message.

Data‑Sora awakens in a simulated version of Destiny Islands and must replay the journal’s entries, traveling through virtual recreations of worlds from the original game such as Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion and the final level Castle Oblivion. Along the way he meets virtual avatars of Riku, Naminé and Roxas, while Donald and Goofy appear as computer‑controlled partners in one of the stages.

The main foes are corrupted software bugs that appear as red‑and‑black blocks and Heartless that have invaded the datascape, with recurring antagonists Maleficent and Pete also joining the fray. Pete infects Riku’s code, forcing a battle that leads Sora to debug Riku from inside, a choice that would reset the entire datascape and erase his own memories. During the reset Sora destroys the bug‑Heartless that threatens the world.

After the journal is debugged, extra data unlocks an optional Castle Oblivion segment where a virtual Roxas tests Sora’s resolve, followed by a meeting with a virtual Naminé. She explains that the original message was left by the real Naminé after uncovering memories tied to Sora’s heart—Roxas, Axel, Xion, Terra, Aqua and Ventus—and that the bugs were an unintended side effect. Mickey relays the revelation to the real Sora via a bottled letter, and a secret ending shows Mickey and Yen Sid discussing the locations of Terra, Aqua and Ventus and the looming threat of a resurrected Xehanort.

Edited by Maya Carter

Game Videos

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Multiplayer

Game modes
Single

Alternative Titles

  • Kingdom Hearts coded DS Alternative