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Game Info

Cover art of GoldenEye 007
Platform
Nintendo DS
Genres
Shooter · Adventure
Player Perspective
First person
Developers
n-Space
Publishers
Activision
Release date
November 2, 2010

Summary

GoldenEye 007 on the DS revamps the classic James Bond shooter with a fresh single‑player campaign starring Daniel Craig, penned by Bruce Feirstein, the original film’s screenwriter. The game lets you slip past guards or dive into full‑on firefights, while an AR‑enabled gadget scans intel, letting you relive iconic moments like the dam infiltration, a tank chase through St. Petersburg, and a jungle‑base raid. Developed by n‑Space, the handheld version drops the old watch gadget for a sleek in‑game mobile phone that captures photos, scans documents and pings MI6, and it adds modern shooter tricks such as destructible environments, regenerating health and online multiplayer. Enemy AI borrows the Bot system from Eurocom’s Dead Space: Extraction, and the classic cheat menu is unlocked from the start. Critics gave the DS edition mixed marks, landing around 65 % on Metacritic, but fans appreciated the blend of nostalgic level design with the newer Craig‑era Bond aesthetic.

Storyline

The Nintendo DS version of GoldenEye 007, often referred to simply as GoldenEye DS, follows the same general story as the Wii adaptation, bringing James Bond’s classic espionage plot to a handheld format. While the core narrative stays intact, the level layouts differ from the console version. Notably, the Nightclub level is completely omitted, and the Airfield segment is reduced to a short cutscene that plays at the end of the Facility stage.

Edited by Maya Carter

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  • Screenshot 1 of GoldenEye 007
  • Screenshot 2 of GoldenEye 007
  • Screenshot 3 of GoldenEye 007

Alternative Titles

  • GoldenEye DS Alternative