
Play Godzilla Unleashed: Double Smash Online
Game Info
- Platform
- Nintendo DS
- Genres
- Fighting · Beat 'em Up
- Player Perspective
- Side view
- Developers
- Pipeworks Software
- Publishers
- Atari, Inc.
- Release date
- November 20, 2007
Summary
Godzilla Unleashed: Double Smash plays like a classic side‑scroller, borrowing the fast‑paced feel of New Super Mario Bros. and Sonic Rush while rendering everything in a 3‑D engine. The game forces you to move left‑to‑right across flat planes, punching and kicking through waves of enemies, which feels oddly retro for a monster‑busting title. The DS’s two screens are used in a split‑view fashion: aerial foes appear on the top screen and ground‑based monsters on the bottom, letting you track both layers of combat at once. A multiplayer mode even lets a second player take control of a rival monster, turning the chaos into a quirky co‑op showdown. Critics were harsh. IGN slammed it with a 3/10, calling the graphics “terrible” and the combat “tedious.” GameSpot gave it a 2/10, dubbing it “one of the worst DS games ever made” and lamenting its “perfect storm of terrible game design.” GameSpy was even more blunt, rating it 1 out of 5 and describing the combat as “brain‑dead” and quickly stale.
Storyline
Godzilla Unleashed: Double Smash picks up twenty years after Godzilla: Save the Earth. A meteor shower triggers climate shifts, earthquakes, and the sudden growth of strange crystals that cause monsters to rampage across the globe. Four monster factions emerge, while human groups such as the GDF and Earth Defenders form their own alliances, and player choices shape the relationships between these sides.
The alien Vortaak return, seeking to harness the crystals and invade Earth, but their mothership crashes into San Francisco Bay. The true source of the crystals is revealed to be SpaceGodzilla, attempting to flee the alternate dimension that imprisoned him at the end of Save the Earth.
Depending on which faction dominates, the game delivers one of four (or five, with an alternate) endings: an alien victory with Vorticia’s maniacal laugh, a mutant‑run world overrun by proliferating crystals, a SpaceGodzilla triumph followed by a victorious roar, or a peaceful resolution where the GDF, Earth Defenders, or a heroic monster are thanked as normalcy returns.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
Alternative Titles
- Double Smash Short
- Godzilla Unleashed:DS Alternative
External Links
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