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Platform
Nintendo DS
Genres
Role-Playing · Turn-Based Strategy
Player Perspective
Top-down
Developers
Square Enix
Publishers
Square Enix
Release date
May 29, 2008

Summary

Front Mission 2089: Border of Madness reimagines the original tactical RPG for the Nintendo DS with a full visual overhaul, fresh character artwork and new cut‑scene events that give the story a sharper edge. The game leans heavily on the DS’s touchscreen, offering a revised interface that makes unit placement and menu navigation feel natural, though the shift in hardware forced the removal of the multiplayer mode to save space. Gameplay-wise, the remake pulls in fan‑favorite mechanics from across the series: armor coating adds a defensive layer, while the Links system lets two wanzers coordinate attacks—provided they wield different weapon classes—turning each turn into a tactical combo. Weapon balance was tweaked too, with shotguns now firing multiple rounds and rifles dedicated to long‑range fire. Classic features like mission branching, part sorting, remodeling and the arena return, but the overall flow is more linear, reflecting the series producer’s aim to streamline the experience for DS players.

Storyline

Front Mission 2089: Border of Madness is set in 2089 on Huffman Island, a year before the second Huffman Conflict. The island’s turmoil began with a series of 2086 skirmishes that sparked the "Huffman Crisis" and forced the O.C.U. and U.S.N. to deploy peacekeeping troops on opposite sides of the Mail River border. By 2089 both super‑states had bolstered their forces and hired mercenaries worldwide for espionage and reconnaissance along the contested border. The plot follows a mercenary squad led by former O.C.U. captain Ernest J. Salinger, codename "Storm," as they conduct sorties near Mail River, investigate mysterious disappearances of mercenaries, and encounter the enigmatic group known as the Vampires—characters first introduced in this remake. Supporting members include Kate S. Houjou ("Oddeye"), a former operations coordinator with C.I.U. ties; engineer G. Lycov, who helped develop Bioneural‑Device mechs; and ex‑MMA champion Stan "Champ" Williams. The story unfolds from 2089 through 2093, weaving political tension with covert warfare.

Edited by Maya Carter

Game Videos

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Game Artworks

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Multiplayer

Game modes
Single