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Cover art of Final Fantasy Fables: Chocobo Tales

3.3 / 5

8 votes

Platform
Nintendo DS
Genres
Adventure · Card & Board
Player Perspective
Third person
Developers
h.a.n.d. Inc.
Publishers
Square Enix
Release date
December 14, 2006

Summary

Final Fantasy Fables: Chocobo Tales drops you onto a whimsical Chocobo farm that gets sucked into a magical picture book, setting the stage for a quirky adventure with a black magician, a white magician, and the ever‑curious Chocobo. The game’s core loop revolves around hunting down other picture books scattered across a charming 3D world, each one unlocking a self‑contained minigame.

These minigames borrow heavily from Aesop’s Fables and Grimm’s Fairy Tales – think "The Adamatoise and the Cactuar" or "The Boy Who Cried Leviathan" – and they make full use of the DS stylus or even the microphone, offering a surprisingly varied set of quick challenges. While they don’t affect the main plot, high scores reward you with better cards for the next gameplay layer.

That layer is the Pop‑up Duel system, a turn‑based card battle where both sides draw from decks of cards marked with colors, zones, and abilities. Attack and defense icons (swords and shields) determine the outcome of each exchange, turning every duel into a mini‑strategy puzzle.

Multiplayer shines through local wireless, Nintendo Wi‑Fi, and DS Download Play, letting friends compete in duels, minigames, or microgames without a single extra cartridge. The experience feels both social and solo‑friendly.

Visually, the game leans into a "warm and fuzzy" aesthetic designed by Toshiyuki Itahana, perfectly matching the Chocobo’s reputation. Yuzo Takahashi’s soundtrack weaves familiar Final Fantasy and Chocobo themes into fresh arrangements, rounding out a title that feels like a love letter to the series while standing on its own as a DS‑specific adventure.

Storyline

In Final Fantasy Fables: Chocobo Tales (often just called Chocobo Tales), the player controls the titular Chocobo as it hops through magical tomes to stop the evil Darkmaster Bebuzzu. The bird lives on a farm with a White Mage named Shirma, a Black Mage named Croma, and several other chocobos, all on an island guarded by four elemental crystals. The adventure kicks off when Croma delivers a mysterious book; unlocking it reveals the sentient, malevolent tome Darkmaster Bebuzzu, who immediately snatches most of the chocobos and seals them inside scattered picture books. Determined to rescue his friends, Chocobo sets out across the island, confronting a cast of foes.

Among the antagonists are Irma, a strict chocobo trainer who hopes to wield Bebuzzu’s power to dominate the world, and her gang the Jailbirds. The toughest members of Irma’s crew—Greeble, Peekaboo, and Volg—serve as the strongest obstacles Chocobo must overcome before the final showdown with the Darkmaster.

Edited by Maya Carter

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Alternative Titles

  • Final Fantasy Fables Short
  • Chocobo Tales Short