Dementium II (2010). Play online

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Dementium II Cover Art

4.1 / 5

Platform
Nintendo DS
Player Perspective
First person
Developer Companies
Renegade Kid
Publishers
SouthPeak Games
Release date
20 April 2010
Languages
🇩🇪 German · 🇬🇧 🇺🇸 English · 🇪🇸 🇲🇽 Spanish · 🇫🇷 French · 🇮🇹 Italian

Summary

Dementium II pushes the DS horror experience into relentless territory, blending first‑person shooting, clever puzzles and a tense ambience that keeps you glued to the screen. The sequel feels like a darker, more claustrophobic walk through the Bright Dawn Treatment Center, where every dim corridor holds a fresh shock.\n\nGameplay gets a serious upgrade: you can now jump, crouch and even wield a flashlight and gun at once, plus dual‑wield a variety of new weapons. Health supplies sit in your inventory for on‑the‑fly use, save points replace the old checkpoint system, and enemies no longer respawn, making every encounter feel permanent. The map and interface have been overhauled to let you explore sprawling environments without getting lost.\n\nCritics gave the DS version generally favorable marks, and Renegade Kid’s Mike Watsham even called it the best game he’d ever worked on. In Japan, Famitsu scored it 30/40, underscoring the title’s global creep factor.

Storyline

Dementium II opens with William Redmoor, the protagonist of the first game, waking up in a hospital bed. A postcard he wrote to himself urges him to flee, and the world around him suddenly twists into a nightmarish version of the facility. As reality flips back and forth, more postcards appear, offering cryptic directions. The chief doctor explains that a brain surgery released something from William’s mind, then transforms into a grotesque version of himself and attacks.

William discovers his intake form, which accuses him of murdering his wife and labels him with a schizophrenic‑type disorder. He escapes through a tunnel in the boiler room and reaches a deserted village, battling monsters that infest the countryside. Notes supposedly from his wife guide him to their daughter’s grave, where he retrieves a doll and brings it to a church. There his “wife” reveals herself as a wendigo, which William defeats before receiving a postcard demanding his return to the hospital.

Back at the hospital, the doctor taunts him over the intercom and a page about Malatesta, an ancient serpent trapped in the Plane of Anguish, is found. William learns the doctor is the serpent’s host, enters the Plane, and destroys the creature. He awakens in a normal room, but the mirror shows the doctor’s face; the doctor reaches out, pulls William in, and the game ends.

Edited by Maya Carter

Game Screenshots

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Alternative Titles

  • Dementium 2 Alternative