
Play Bolt Online
Game Info
- Platform
- Nintendo DS
- Genres
- Platformer · Adventure
- Player Perspective
- Third person
- Release date
- November 18, 2008
- Languages
- 🇬🇧 🇺🇸 English · 🇪🇸 🇲🇽 Spanish · 🇫🇷 French
Summary
In the Nintendo DS version of Disney’s Bolt, you step into the shoes of the TV‑star dog Bolt and his owner Penny, just like the high‑octane show‑within‑the‑movie. The handheld takes the core idea of playing as both hero and sidekick but strips away the console‑style graphics and voice acting, opting for on‑screen captions that convey every line.
The DS experience feels distinct: instead of full‑blown voice work, letters appear on the screen to guide the story, and there’s no “host” character narrating your progress. A standout side activity is “Rhino’s Mission,” a maze‑running mini‑game where you dodge obstacles such as cannons while guiding Rhino through winding passages.
Overall, the handheld version offers a simplified yet charming take on the film’s action, letting fans control Bolt’s powers and Penny’s stealth puzzles in a format that feels tailor‑made for the DS’s dual‑screen setup.
Storyline
In Bolt for the Nintendo DS, players control the super‑dog Bolt and his human sidekick Penny as they hop between TV‑style missions that parody the film’s fictional universe. The duo travels across five countries to rescue Penny’s father, who has been kidnapped by the villainous Dr. Calico.
Using Bolt’s powers—Superbark, Laser Eyes and other unlockable abilities—players blast through enemy hordes, while Penny relies on her wheelbar for stealthy navigation. Their journey takes them from Italy to Belize, then into Calico’s jungle temple in the Yucatán, where he captures Penny and threatens to launch a satellite‑based weapon.
Bolt thwarts the launch by destroying the rocket in mid‑flight, then follows Calico to a Russian Arctic base, a Chinese harbor, and finally a hidden jet that leads them to Calico’s main stronghold. There, Calico attempts to use Penny’s father’s micro‑focusing mirrors to bounce a global beam that would neutralize all atomic weapons except his own.
After a climactic battle of lightning bursts and a daring rescue, Bolt defeats Calico and destroys the missile salvo, saving the world. The game ends with an epilogue hinting at Penny’s ongoing fight, followed by a “tune in next week” style sign‑off or Rhino’s closing line, depending on the version.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
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