Play Virtual Pro Wrestling 2: Oudou Keishou Online

Versions

Game Info

Cover art of Virtual Pro Wrestling 2: Oudou Keishou
Platform
Nintendo 64
Genres
Fighting · Sports
Player Perspective
Top-down
Developers
Asmik Ace Entertainment · AKI Corporation
Publishers
Asmik Ace Entertainment
Release date
January 28, 2000

Summary

Virtual Pro Wrestling 2: Ōdō Keishō (often just called Virtual Pro Wrestling 2) is a Japan‑only N64 wrestling game that builds on the AKI engine first seen in WWF WrestleMania 2000. It carries the All Japan Pro Wrestling license, giving you 21 authentic AJPW stars, while the rest of the 98‑person roster is presented under generic names that can be tweaked in a surprisingly deep creation suite – complete with mask editing, a “Logic” AI‑move selector, and 16 custom slots that push the total possible fighters to 114, the biggest lineup AKI ever produced. The game drops the over‑the‑top theatrics of American wrestling in favor of puroresu realism: simple backstage intros, three referee personalities, and venues like the Nippon Budokan, Kawasaki Stadium, Korakuen Hall and the Tokyo Dome. Its combat system is a hybrid of classic pro‑wrestling grapples and a dedicated MMA‑style shoot‑fighting mode, featuring a running grapple, test‑of‑strength holds and prohibited moves such as the Burning Hammer and hangman’s DDT. Belt Creation even lets you forge the Triple Crown by uniting three historic titles. Critics praised the depth – Famitsu gave it 30/40 and IGN highlighted the massive move list despite a bland pre‑match animation. It became the second‑most popular N64 import after Sin & Punishment, and wrestlers like Samoa Joe and AJ Styles still cite it as the pinnacle of AKI’s wrestling legacy.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Virtual Pro Wrestling 2: Oudou Keishou

Multiplayer

Multiplayer setup
Split Screen