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Cover art of Turok 2: Seeds of Evil

3.8 / 5

74 votes

Platform
Nintendo 64
Genres
Shooter · Adventure
Player Perspective
First person
Developers
Iguana Entertainment
Publishers
Acclaim Entertainment · Gradiente
Release date
December 10, 1998

Summary

Turok 2: Seeds of Evil pushes the N64’s cartridge limits with a hefty 32 MB size and an optional high‑resolution mode via the Expansion Pak, delivering crisp 640×480 visuals and real‑time shadow casting that were rare for the era. The single‑player campaign is built around six sprawling levels linked by a hub, where players juggle tasks like destroying objects, rescuing hostages, protecting Energy Totems, and taking down bosses, all guided by an automap and a key‑based progression system that unlocks new portals. Multiplayer shines with split‑screen support for up to four players, offering Deathmatch, Team Deathmatch, and the quirky Frag Tag mode, each customizable by time limit, map, and character. Developed over 21 months by a tight crew of 18, the team refined the Dinosaur Hunter engine with reduced fog, richer polygon models, and an extra death animation, earning the game a solid 89 % on GameRankings and GameSpot’s 1998 Shooting Game of the Year. By early 1999 it had sold 1.4 million copies, and it resurfaced on the Nintendo Classics service in 2024 for a new generation of players.

Storyline

Seeds of Evil begins with the new Turok, Joshua Fireseed, emerging through a portal to confront the alien Adon. Adon explains that the Elders of the Lost Land, known as the Lazarus Concordance, have summoned Joshua to defeat the Primagen, a powerful alien entity imprisoned in the wreckage of its own Lightship after attempting to witness the creation of the universe.

The Primagen’s awakening has created the Lost Land, a bizarre world where time has no meaning, and it now mobilizes primitive races to destroy five Energy Totems that bind it to its Lightship. Their destruction would free the Primagen and unleash a shockwave capable of destroying the known universe. Joshua battles the Primagen’s armies across the Lost Land, acquiring ancient magical powers from sacred talisman chambers.

A mysterious entity called Oblivion creates false talisman portals that lead to areas populated by its servants, the Flesh Eaters, to thwart his quest. Ultimately, Joshua reaches the Primagen’s Lightship and defeats the Primagen. Though the Energy Totems remain protected, traces of the Primagen’s telepathic powers linger, and Adon reveals the opposing force still exists, setting the stage for Turok 3: Shadow of Oblivion.

Edited by Maya Carter

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Multiplayer

Multiplayer setup
Split Screen

Alternative Titles

  • Turok 2 Short