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Cover art of Supercross 2000

3.9 / 5

3 votes

Platform
Nintendo 64
Genres
Racing · Sports
Player Perspective
Third person
Developers
MBL Research
Publishers
Electronic Arts
Release date
October 31, 1999

Summary

EA Sports’ Supercross 2000 brings the roar of the AMA‑licensed series straight to the N64, packing 24 riders, 16 authentic stadiums, 21 real‑world tracks and three freestyle courses into a single cartridge. The game leans heavily on factory‑accurate bike models and a physics engine that lets the dirt actually wear down, carving grooves and ruts as the laps progress.

You can hear ESPN’s David Bailey and Art Eckman call the action live, while the Controller Pak, Rumble Pak and Expansion Pak add tactile feedback for every jump and slide. The roster includes big names like Jeff Emig, Stefy Bau, Kevin Windham, Mike LaRocco, Mike Metzger and Greg Albertyn, representing the 1999 season’s elite.

Modes range from a quick‑fire sprint in Quick Race to a full‑season Championship chase, and a freestyle arena where bar‑to‑bar competition, big‑air tricks and sick combos earn you style points. Two‑player split‑screen lets friends battle head‑to‑head, whether they’re chasing podiums or pulling off the wildest stunts.

A punk‑rock soundtrack—featuring The Living End, MxPx, Pulley and others—underscores the chaos, though critics gave the title mixed reviews, noting that the ambitious simulation sometimes outpaced the hardware’s limits.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Supercross 2000

Multiplayer

Multiplayer setup
Split Screen