
Play Star Wars: Rogue Squadron Online
Game Info
- Platform
- Nintendo 64
- Genres
- Shooter
- Player Perspective
- Third person
- Developers
- Factor 5 · LucasArts
- Publishers
- Disney Interactive Studios · Gradiente · LucasArts · Nintendo
- Release date
- November 17, 1998
Summary
In Star Wars: Rogue Squadron you jump into the cockpit of Luke Skywalker (or a handful of his wingmen) and tear across planets in X‑wings, Y‑wings, A‑wings, V‑wings and even snowspeeders. The missions swing between frantic dogfights, bombing runs, reconnaissance sweeps and daring rescues, all set over water‑filled canyons, scorching deserts, volcanic craters and icy tundras. The game lets you toggle between a third‑person chase view and a first‑person cockpit, and you can field up to five ships at once, each with its own armament, speed and handling. Hidden power‑ups boost firepower or durability, and earning bronze, silver or gold medals unlocks bonus stages like Beggar’s Canyon, the Death Star trench run and the Battle of Hoth, plus secret craft such as the Millennium Falcon and a 1969 Buick Electra 225 Easter egg. Factor 5’s engine pushes the N64’s Expansion Pak to a crisp 640×480 resolution, delivering real‑time lighting, engine glow and detailed explosions. Their custom audio tool, MOsys FX Surround, packs over 80 minutes of stereo sound and voice work from actors like Olivia Hussey and Bob Bergen, creating a surprisingly immersive starfighter experience. Critics praised the tight flight controls, high‑resolution graphics and Dolby Pro Logic surround sound, though they noted the heavy distance fog and the absence of multiplayer. Sales surged past a million copies in the U.S. alone, earning the title a spot in Nintendo’s Player’s Choice lineup and cementing its reputation as a benchmark for console flight action.
Storyline
Star Wars: Rogue Squadron opens six months after the Battle of Yavin, with Luke Skywalker and Wedge Antilles pulling together twelve battle‑tested X‑wing pilots to fend off an Imperial resurgence. The squadron’s first sorties take them to Mos Eisley, Barkhesh and Chorax, where they escort and rescue Rebel assets while the Empire tightens its grip.
The Rebels learn that Imperial officer Crix Madine wishes to defect, prompting a daring Corellian operation aided by Han Solo and Chewbacca in the Millennium Falcon. Gold Squadron’s Y‑wings join the fight on Gerrard V, where they encounter the 128th TIE Interceptor Squadron and secure the defection of Kasan Moor, who provides vital Imperial intelligence.
Using Moor’s intel, the Alliance strikes three Imperial bases, including the Kile II Enclave, before Wedge is captured on Kessel. Rogue Squadron mounts a rescue, freeing Wedge and other prisoners and restoring the squad’s full strength.
The next threat is Moff Kohl Seerdon, who seeks control of the bacta‑rich planet Thyferra. After hit‑and‑run raids on Taloraan and Fest, a volcanic base on Sullust is hit, Seerdon’s hold on Thyferra is broken, and the squadron eliminates the Moff.
The final chapter jumps six years after Endor. Now led by Wedge, Rogue Squadron battles the wounded Empire on Mon Calamari, disabling three World Devastators and ending the Imperial menace on the newly‑formed New Republic.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
Alternative Titles
- Star Wars: Rogue Squadron 3D Alternative
External Links
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