
Paperboy (2000). Play online
Game Info
- Platform
- Nintendo 64
- Player Perspective
- Top-down
- Developer Companies
- High Voltage Software
- Publishers
- Midway
- Release date
- 31 December 2000
- Languages
- 🇬🇧 🇺🇸 English
Summary
Paperboy landed on the Nintendo 64 as a fully 3D reinterpretation of the classic arcade route‑delivery chaos. The game kept the familiar isometric view of suburban streets, but swapped the arcade’s handle‑bar controller for the standard gamepad, which ended up feeling a bit mushy compared to the original. Reviewers loved that the core challenge—tossing newspapers onto porches while dodging cars, skate‑boarders, and rolling tires—still worked great in polygonal form, even if the N64’s graphics were labeled among the platform’s ugliest. The soundtrack and sound effects also missed the mark, drawing criticism for sounding flat against the backdrop of the quirky 8‑bit original.
Despite those flaws, the N64 version preserved the addictive delivery loop that made the arcade a hit, letting you build up subscriber houses over seven day‑long levels. It’s a nostalgic trip that reminds me why I’m still fascinated by retro quirks, even when the tech doesn’t quite live up to its own legend.
Storyline
Paperboy puts you in the shoes of a suburban newspaper carrier for The Daily Sun. Your daily route is a typical American neighborhood where you must toss a paper to every subscriber’s doorstep while dodging traffic, dogs, and other street hazards, all for points and a high score.
In the game’s special story mode, titled Paperboy: Special Delivery, the delivery boy’s motivation shifts: he’s saving up his earnings to buy a new game console. Along the way he falls in love, and his deliveries turn romantic as he starts throwing roses instead of newspapers to impress his crush. The mode blends the classic route‑running gameplay with a light‑hearted personal quest.
Edited by Maya Carter
Alternative Titles
- Paperboy 64 Alternative






