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4 / 5

23 votes

Platform
Nintendo 64
Genres
Platformer · Adventure
Player Perspective
First person · Third person
Developers
Konami
Publishers
Konami · Gradiente
Release date
August 7, 1997

Summary

Mystical Ninja Starring Goemon (often just called Mystical Ninja) throws you into a wildly anachronistic Japan where a kiseru‑wielding ninja named Goemon teams up with the gluttonous Ebisumaru, a bath‑loving mechanical kunai‑thrower named Sasuke, and the sword‑sharp kunoichi Yae to stop the Peach Mountain Shoguns from turning the country into a Western‑style theater. The game’s humor leans heavily into surreal jokes, musical interludes, and even giant‑robot showdowns, giving it a flavor that feels both nostalgic and oddly modern.

Gameplay swings between classic 3‑D platforming across forests, fields, and feudal towns and a host of quirky abilities: you can shrink through tiny gaps after helping Ebisumaru hide in a giant’s cupboard, eat riceballs that heal you over time, or swap between the four heroes at the press of a button. Health is tracked by hearts, with lucky cats adding extra life, and inns or coffeehouses serve as safe save points when you plug in a Controller Pak. The world map and a detailed status screen keep track of items, weapons, and discovered locations, while each dungeon culminates in a boss that guards its own heart.

After a boss is defeated, the game shifts to a high‑octane Impact robot battle where you pilot a giant mech from a cockpit view, smashing structures and dodging hazards while the Rumble Pak vibrates with each hit. Points earned in the smash‑run determine the robot’s oil‑based health for the ensuing duel, and collecting all the fortune cats unlocks a tournament mode with a special robot portrait as a prize. Three full‑blown musical numbers—featuring singers like Hironobu Kageyama—play over these sequences, underscoring the title’s unusually large 128‑megabit cartridge that allowed high‑quality voice samples.

Development began under the working name Ganbare Goemon 5 before being rebranded to emphasize its fresh direction. A two‑player mode was cut just months before launch, and early E3 footage showed Impact battling a handgun‑wielding foe in a modern city before the final forest showdown was settled. Konami pushed the game with bright ads, mascot appearances at elementary school gymnastics, and later spun the adventure into an animated TV series, cementing its place in the franchise’s lore.

The title moved roughly 200,000 units worldwide—55,000 in the U.S. and 141,000 in Japan—and earned praise for its vibrant graphics, eclectic soundtrack, and off‑beat humor. Critics, however, flagged a finicky camera, the inability to pause during robot fights, and a localization that sometimes turned jokes into baffling English. Despite these quirks, many reviewers highlighted the constant shift in gameplay styles as a refreshing antidote to the more uniform platformers of its era.

Storyline

Mystical Ninja Starring Goemon follows the hot‑blooded ninja Goemon as he tries to stop the Peach Mountain Shoguns from turning Japan into a Western‑styled fine‑arts stage. A peach‑shaped spaceship appears over Oedo Town, fires a laser that transforms Oedo Castle into a European‑look fortress, and kidnaps children with dancing talent. Goemon, his gluttonous friend Ebisumaru, the mechanical ninja Sasuke and the sword‑wielding kunoichi Yae set out with a Super Pass to collect four miracle items and rescue the captives. The heroes first battle Baron and the King Robot Congo at the castle, then travel to the Wise Man’s house, which explodes, leaving behind a Triton shell that summons the giant robot Impact. After rescuing Yae in Zazen Town and obtaining help from a fisherman named Ushiwaka, they confront members of the Gang of Four—Colon, Sharon, Kitty Lily and Spring Breeze Dancin'—across locations such as the Ghost Toys Castle, the Festival Temple and the Gorgeous Music Castle. Along the way they defeat giant robots, break mind‑control devices, and gather the miracle items at a Stone Circle, where the Pemopemo God challenges them to venture into outer space. Impact carries Goemon into space, where he destroys the giant peach ship Balberra and defeats Dancin' and Lily in their battle robot, ending the Shoguns’ theatrical takeover. The game closes with Goemon returning to a grateful Japan, only to be met by angry fans mourning the apparent death of the idol Spring Breeze Dancin', while the story’s surreal humor and occasional laugh track keep the tone light and offbeat.

Edited by Maya Carter

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Multiplayer

Game modes
Single