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Game Info

Cover art of Milo's Astro Lanes
Platform
Nintendo 64
Genres
Simulation · Sports
Developers
Player 1
Publishers
Crave Entertainment
Release date
November 24, 1998

Summary

Milo's Astro Lanes throws you into a neon‑lit, interstellar bowling alley where the lanes look like an alien’s tongue and the balls can be downright nuclear. The whole premise feels like a sci‑fi parody of a weekend league, and the visual flair is impossible to ignore.
You can pick from six quirky bowlers and roll any of six specially‑tuned balls across twelve galactic lanes, each packed with its own hazards. Power‑ups such as the explosive Pea Ball, the slippery Cosmic Slime, and the gravity‑bending White Dwarf turn a simple spare into a chaotic showdown. Whether you’re trying to sabotage a rival or protect your own roll, the specials keep every frame fresh.
The game leans on the N64’s Rumble Pak for tactile feedback, but you need a Controller Pak inserted first to unlock that feature. Multiplayer shines with a four‑player simultaneous mode, letting friends battle side‑by‑side in real time.

Storyline

Milo's Astro Lanes drops you into a neon‑lit space arena where intergalactic bowling alleys stretch across the stars. The game’s setting is a futuristic cosmos of glowing lanes, alien spectators, and zero‑gravity strikes, turning a classic pastime into an out‑of‑this‑world competition.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Milo's Astro Lanes
  • Screenshot 2 of Milo's Astro Lanes
  • Screenshot 3 of Milo's Astro Lanes
  • Screenshot 4 of Milo's Astro Lanes
  • Screenshot 5 of Milo's Astro Lanes
  • Screenshot 6 of Milo's Astro Lanes

Multiplayer

Multiplayer setup
Split Screen