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Game Info

Cover art of Baku Bomber Man 2

4.1 / 5

1 vote

Platform
Nintendo 64
Genres
Strategy
Developers
Hudson Soft
Release date
December 3, 1999

Summary

Bomberman 64: The Second Attack! builds on the original N64 formula, keeping the core bomb‑laying action while swapping the first game’s circular blasts for the classic cross‑shaped explosions. The shift feels subtle but instantly familiar, letting me focus on the new twists the sequel adds.

The game sprinkles in a handful of fresh mechanics: elemental crystals let bombs unleash fire, ice or lightning; a quirky space shop sells extra heart containers, multiplayer stages, and even the move list of the next elemental astral knight. Hidden armor pieces grant bomb‑kicking, throwing and remote‑detonation abilities without needing separate items, and the little sidekick Pommy can be raised with food or handed to a second player for co‑op chaos.

Critics were split. GameSpot praised its occasional charm despite uneven execution, while IGN slammed the graphics and “cheesy” audio for falling short of the era’s flagship titles. The mixed reception reflects a game that tries to innovate without fully delivering on its ambitions.

Storyline

Bomberman discovers a mysterious egg while celebrating his victory over Altair and Sirius on a hot‑spring planet and decides to bring it aboard his ship. His vessel is later pulled into a black hole, and he awakens in a jail. The egg hatches into a creature called Pommy, who helps Bomberman escape. He learns that the evil Rukifellth and the Astral Knights are gathering elemental crystals, and that Regulus, a knight he has faced before, still holds the other stones. The fire crystal is in Bomberman's possession, making him the last piece of the puzzle. Bomberman teams up with a girl named Lilith, who appears to share his goal. Their partnership recurs throughout the adventure. After defeating most of the knights, Bomberman reaches Warship Noah, the source of the black hole and the BHB army’s headquarters. Inside he battles Lilith, now possessed by the goddess Mihaele, then Rukifellth, who is controlled by the demon Sthertoth, and finally Sthertoth himself. If the final fight occurs before all bosses are beaten, Sthertoth cannot be defeated, leading to a bad ending. In the good ending, Mihaele merges with Sthertoth to become the Angel of Light and Shadow, intending to destroy and remake the world. Bomberman defeats this Angel, which then chooses to lie dormant, releasing Lilith and Rukifellth and reviving the Elemental Knights. The game provides an origin for Bomberman's universe: an angel created the cosmos, then split into light and dark halves. The light side forged seven elemental stones and warriors to contain the dark entity, which was sealed in an extra stone. Rukifellth finds this stone, becomes possessed, and brainwashes the warriors—except Regulus—to retrieve the stones. Bomberman’s fire stone is the final missing piece, setting the events of Baku Bomber Man 2 in motion.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Baku Bomber Man 2

Multiplayer

Game modes
Cooperative