
Play Zoda's Revenge: StarTropics II Online
Game Info
- Platform
- NES
- Genres
- Role-Playing · Adventure
- Player Perspective
- Top-down
- Developers
- Locomotive Corporation · Nintendo R&D3 · Nintendo IRD
- Publishers
- Playtronic · Nintendo
- Release date
- March 1, 1994
Summary
Zoda's Revenge: StarTropics II lets you guide Mike Jones through more than a dozen action‑packed stages spread across eight distinct settings, each chapter thrusting him into a different slice of history—from the Stone Age to Victorian England. The game upgrades the original StarTropics engine with true 8‑directional diagonal movement and mid‑jump direction changes, letting you weave around enemies and puzzles with surprising fluidity. A battery‑backed save lets you pause your time‑hopping quest and return later, a rare convenience for a late‑era NES title.
New armaments deepen the combat: Tink’s Axe, Cleopatra’s Bronze Dagger, Leonardo’s Katana, and an upgradable Psychic Shock Wave learned from Merlin, whose power scales with the number of heart containers you collect. Enemies react differently depending on which weapon you wield, encouraging you to experiment as you hunt the seven mystic Tetrads. Along the way, historical and fictional icons—Cleopatra, Merlin, Sherlock Holmes, Leonardo da Vinci, King Arthur—appear to aid your cause, while Zoda’s three alien clones stalk you across the ages.
Released as the second‑to‑last first‑party game for the NES, Zoda’s Revenge stands out not just as a sequel but as the final Nintendo‑only adventure crafted for the console, showcasing a polished blend of exploration, puzzle‑solving, and period‑themed action that feels fresh even decades later.
Storyline
After the events of the original StarTropics, Mike Jones receives a telepathic message from Princess Mica, the Argonian leader he rescued. She explains how to solve a cipher on the side of the Argonians’ space pod, and Mike and his uncle Dr. Jones decode it, sending Mike back to the Stone Age. There he helps a tribe of cavemen rescue their children from a flesh‑eating wild boar and discovers the first Tetrad that Mica had identified.
Mike’s journey then takes him through Ancient Egypt, the Renaissance, the Middle Ages and other eras as he gathers the remaining Tetrads. While assisting Sherlock Holmes in preventing a museum robbery, he learns that Zoda, the alien he previously defeated, is alive as Zoda‑X and is also after the Tetrads. After defeating Zoda‑X, Holmes deduces the existence of Zoda‑Y and Zoda‑Z; Mike later defeats Zoda‑Y in Transylvania and secures the final Tetrad.
Mica contacts Mike to report that Zoda‑Z has attacked C‑Island, the Argonians’ home. Mike returns to the present, battles and defeats Zoda‑Z, and the Chief of C‑Island helps him assemble the Tetrads. This summons Hirocon, Mica’s father, who explains he sealed himself within the Tetrads and scattered them across time before Zoda’s attack, then departs with the Argonians to rebuild Argonia. In Zoda's Revenge: StarTropics II (often called StarTropics II), the adventure closes with the Argonians’ hopeful new beginning.
Edited by Maya Carter
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