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Game Info

Cover art of Sword Master
Platform
NES
Genres
Action
Player Perspective
Side view
Developers
Athena
Publishers
Athena · Activision
Release date
December 21, 1990

Summary

Sword Master on the NES delivers a surprisingly deep side‑scrolling action experience. The game’s parallax scrolling gives the medieval world a sense of depth that still feels fresh on 8‑bit hardware.

Combat revolves around a careful balance of sword swings and shield blocks, turning each encounter into a little tactical puzzle. Power‑ups let the knight temporarily become a mage, letting you unleash offensive spells that break the monotony of melee.

Across seven distinct stages—from haunted forests to a cursed town and the villain’s multi‑level castle—you’ll face everything from giant bats and wolves to skeleton warriors, evil knights, and even lizard men. The variety of foes and the ability to change form keep the gameplay loop engaging, making Sword Master a standout title for anyone who loves strategic swordplay on the NES.

Storyline

The Sword Master, often just called Sword Master, is a lone knight who is mysteriously summoned into the kingdom of Eledar. His mission is to defeat an evil wizard and the demon god Vishok, who threatens the realm, and to rescue Princess Aria, the daughter of King Aragon. The knight battles his way through dense forests, quiet villages, and finally circles the enemy’s castle, confronting the dark forces head‑on. In the climactic showdown both the wizard and Vishok are destroyed, securing peace for Eledar and freeing Princess Aria.

Edited by Maya Carter

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  • Screenshot 1 of Sword Master
  • Screenshot 2 of Sword Master
  • Screenshot 3 of Sword Master
  • Screenshot 4 of Sword Master