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Cover art of Super Sprint

4.8 / 5

7 votes

Platform
NES
Genres
Racing
Developers
Atari Games
Publishers
Tengen · Gradiente
Release date
December 31, 1989

Summary

Super Sprint drops you into a top‑down, three‑player frenzy where tiny Formula‑One‑style cars race on static, screen‑filling tracks. Each lap feels like a puzzle; you dodge oil slicks, miniature tornadoes and sudden bridge drops that can wreck your vehicle, only to have a helicopter swoop in with a fresh car. Collect three wrenches on any circuit and you can trade them for a boost—better traction, quicker acceleration, or a higher top speed—adding a layer of strategy to the pure speed‑run. The game’s eight core circuits keep growing in difficulty, and if you push past race 85 you unlock the bonus Super Speedway, a nod to the arcade’s endless‑play ambition. Its legacy stretches from 1986 arcades to ports on the C64, ZX Spectrum, and even an unlicensed NES version by Tengen, later licensed in Japan by Altron. Decades later, Super Sprint resurfaced in collections like Midway Arcade Treasures and even a Lego Dimensions pack, proving the simple, addictive formula still revs up retro fans today.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Super Sprint
  • Screenshot 2 of Super Sprint
  • Screenshot 3 of Super Sprint

Game Artworks

  • Artwork 1 of Super Sprint

Multiplayer

Game modes
Single