
Play Star Trek - The Next Generation Online
Game Info
- Platform
- NES
- Genres
- Simulation
- Developers
- Absolute Entertainment
- Publishers
- Absolute Entertainment
- Release date
- September 1, 1993
Summary
Star Trek: The Next Generation drops you onto the bridge of the USS Enterprise‑D as a Starfleet cadet, and the whole experience feels like a cramped console‑room simulation. From the main screen you can hop into Navigation, Tactical, Operations, Engineering, Transporter Systems or Mission Control, each section turning into a tiny puzzle – reroute power to the shields, plot a warp course or fire phasers in a quick‑draw mini‑game. As you complete missions you climb the rank ladder from Ensign to Captain, with a password saved at each step so you can pick up right where you left off. The combat scenarios throw everything from Talarians to renegade Klingons and even a Borg cube at you, all introduced by a brief briefing from Captain Picard. Critics were split: AllGame gave it a solid 4‑out of‑5, while Electronic Gaming Monthly and GamePro complained about sluggish, confusing controls despite the clever graphics.
Storyline
In Star Trek – The Next Generation for the NES, you play as a Starfleet cadet in a USS Enterprise‑D simulation, stepping into Captain Jean‑Luc Picard’s shoes. Each mission is presented as a series of mini‑games—diverting power to shields, managing the transporter, navigation, tactical systems, and more—while you work toward specific objectives. Successful completions earn you rank promotions, starting at Ensign and climbing through Lieutenant, Lt. commander, Commander, and finally Captain, each with its own password for resuming play. The scenarios range from diplomatic transports of ambassadors to combat missions against Ferengi pirates, Talarians, renegade Klingons, and even a single Borg cube encounter. Picard briefs you at the start of every scenario, setting the goal that drives the gameplay and the rank‑advancement loop.
Edited by Maya Carter




