
Play Shatterhand Online
Game Info
- Platform
- NES
- Genres
- Action · Platformer · Beat 'em Up
- Player Perspective
- Side view
- Developers
- Natsume Co., Ltd.
- Publishers
- Jaleco · Angel
- Release date
- December 1, 1991
Summary
Shatterhand lets you turn every punch into a missile‑like blast, letting you block enemy fire with your fists while the game scrolls in eight directions, even flipping you upside‑down on its anti‑gravity stages. The graphics push the NES’s limits, giving each area a distinct visual flair that feels almost futuristic for a 1990s cartridge.
Coins and Greek‑letter icons (α and β) are the only power‑ups you’ll find, but they open a surprisingly deep system. Coins act as currency for health, attack‑boost, and extra‑life platforms, while collecting three letter parts summons a robotic satellite that fights beside you. Different letter combos produce eight satellite types—laser‑firing ααβ, sword‑wielding αβα, and more—and you can even merge with the robot for a temporary power surge. The satellite also lets you hover by crouching and holding A.
The game’s structure is a seven‑area loop: Area A starts you in a factory, Areas B‑F can be tackled in any order, and Area G caps the adventure. Notably, the NES version swapped the original carnival‑themed Area C for a nuclear‑submarine stage, a change that sets this localized release apart from its Japanese counterpart.
Storyline
Set in the year 2030, a rogue military faction called Metal Command, led by General Gus Grover, plots to dominate the world by creating an army of cyborg soldiers. Their aggressive ambitions threaten global stability, prompting a desperate response from law‑enforcement agencies.
Steve Hermann, a young Bronx police officer, loses both arms during a clash with Metal Command operatives. The Law and Order Regulatory Division (L.O.R.D.) offers him a pair of advanced cybernetic arms, and he accepts, becoming the elite agent codenamed "Shatterhand." Armed with his new limbs, he is tasked with dismantling Metal Command and stopping their world‑conquering scheme.
Edited by Maya Carter
Multiplayer
- Game modes
- Single























