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Game Info

Cover art of Moai Kun

4.5 / 5

21 votes

Platform
NES
Genres
Action · Platformer · Puzzle · Strategy
Developers
Konami
Publishers
Konami
Release date
March 9, 1990

Summary

Moai Kun is a single‑screen puzzle platformer that feels like a brain‑teaser wrapped in a retro NES aesthetic. Each stage is a compact arena of platforms, blocks and quirky enemies, and the stone‑head hero can jump, head‑butt obstacles, or drop bombs to clear a path. The real challenge isn’t flashy jumps but planning: moving a block can lock it against another, potentially ruining the only solution, so every move has to be considered both for its immediate effect and its long‑term consequences. A wrong step can make a level impossible, but you can hit Select to reset—though it costs a life, and completing a stage rewards you with an extra one. With 56 distinct puzzles and a password system for continues, the game blends Easter‑Island imagery, cloud‑level fantasy, and Konami’s classic polish, delivering a satisfying mix of logic and platforming for anyone who loves a good mental workout.

Storyline

Moai Kun on the NES puts you in the shoes of a living moai statue – the same stone head that appears as an enemy in the Gradius series. Your mission is to locate and free trapped moai scattered across each level. Once rescued, you must guide them to the exit door before the stage timer runs out. The game’s simple premise blends puzzle‑like rescue with a race‑against‑time feel, making every screen a frantic dash for freedom.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Moai Kun

Multiplayer

Game modes
Single