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Game Info

Cover art of Mad Max

2.3 / 5

8 votes

Platform
NES
Genres
Action · Racing
Player Perspective
Top-down
Developers
Gray Matter
Publishers
Mindscape
Release date
July 1, 1990

Summary

Mad Max on the NES feels like a stripped‑down open‑world road‑warfare sandbox. You start behind the wheel of Max’s iconic Pursuit Special and barrel through non‑linear Road Wars, where enemy rigs, roadblocks and dynamite‑hurling bunkers pop up at random. Scattered service stations let you trade food and water for fuel, repairs and a limited stash of dynamite, while abandoned mines hidden in tiny sheds invite you to ditch the car and explore a pseudo‑3D maze armed with a shotgun. Each stage culminates in a cavernous arena where you must gather enough provisions for an Arena Pass, then survive a demolition‑derby‑style showdown as the last vehicle standing. After three arena fights the final boss appears in a one‑on‑one crossbow duel, using ammo you’ve scavenged along the way. Passwords let you jump straight to the later Road Wars or arena, though they may leave you short on the crucial crossbow bolts.

Storyline

Mad Max (NES) is set in a bleak, post‑apocalyptic desert where Max drives his iconic Pursuit Special through a wasteland overrun by raider gangs.

He must scavenge for food, water, gasoline and money, trade for supplies at isolated service stations, and prove his dominance in arena demolition derbies.

Along the way he explores abandoned mines, confronts hostile survivalists, and gathers ammunition.

The narrative culminates in a final showdown where Max faces the ultimate boss in a crossbow duel, sealing his struggle for survival in the harsh world beyond.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Mad Max

Multiplayer

Game modes
Single