Mad Max (1990). Play online

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Game Info

Mad Max Cover Art

2.6 / 5

Platform
NES
Genres
Action · Driving/Racing
Player Perspective
Top-down
Developer Companies
Gray Matter
Publishers
Mindscape
Release date
1 July 1990
Languages
🇬🇧 🇺🇸 English

Summary

Mad Max on the NES feels like a mash‑up of open‑world survival and arcade demolition derby. I spend most of my time cruising the Pursuit Special, hunting down fuel, food and water at ramshackle service stations while tossing the limited dynamite at blocking vehicles and exploding bunkers. Each non‑linear “Road War” stage throws a random mix of enemy rigs and floor gaps that demand quick reflexes, and the occasional abandoned mine lets me ditch the car for a pseudo‑3D crawl through cramped sheds, where a shotgun becomes my only defence. The arena‑cave battles turn every turn into a chaotic demolition derby, rewarding enough supplies for an Arena Pass. After the third arena, the final showdown is a one‑on‑one crossbow duel against the boss—ammo must be scavenged early, otherwise the password‑skip can leave you hopelessly unequipped. It’s a rugged, resource‑driven ride that still surprises with its hidden depth and crunchy NES charm.

Storyline

Mad Max on the NES drops players into a bleak, post‑apocalyptic desert where Max pilots his iconic Pursuit Special across a wasteland ruled by raider gangs. He must scavenge for food, water, gasoline and money while trading at isolated service stations to stay alive. The harsh environment forces him to prove his dominance in arena demolition derbies.

Beyond the arenas, Max explores abandoned mines, confronting hostile survivalists and gathering ammunition for his next battles. Each encounter pushes his resource management to the limit.

The story builds to a final showdown: a crossbow duel against the ultimate boss, sealing Max’s struggle for survival in the unforgiving world.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Mad Max Screenshot 1