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Gyromite Cover Art

2.6 / 5

9 votes

Platform
NES
Genres
Action · Strategy
Multiplayer Options
Split Screen
Multiplayer Game Modes
Cooperative
Player Perspective
Side view
Developer Companies
Nintendo R&D1
Publishers
Nintendo
Release date
13 August 1985
Languages
🇬🇧 🇺🇸 English

Summary

Gyromite stands out as Nintendo’s 1980s experiment that married the NES console with the clunky but iconic Robotic Operating Buddy. The game’s puzzles and platform sections are designed so that R.O.B. moves blocks and spins gyros while the player guides Mario on screen, creating a dual‑layer of interaction that feels half‑video‑game, half‑toy. Because it’s one of only two entries in Nintendo’s Robot Series—the counterpart being the less‑known Stack‑Up—it has become a prized curiosity for collectors who remember seeing the robot arm wobble on TV commercials. The necessity of the accessory meant original copies are scarce, and the quirky control scheme continues to spark discussion among retro enthusiasts who appreciate its role in Nintendo’s early push to blend hardware innovation with software.

Storyline

In Gyromite, the eccentric Professor Hector teams up with his assistant, Professor Vector, to brave side‑scrolling platform stages. Their trusty partner R.O.B. – the Nintendo Robotics Operating Buddy – is used to spin gyroscopes that lift them over obstacles while they dodge exploding dynamite. Meanwhile, swarms of tiny, bird‑like Smicks chase them, adding constant pressure.

Hector’s own quirks become a hazard, as his habit of sleep‑walking sends him stumbling into danger at the worst moments. Vector’s quick thinking and R.O.B.’s precise movements keep the duo one step ahead, turning each level into a frantic race to survive the relentless threats.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Gyromite Screenshot 1
  • Gyromite Screenshot 2

Alternative Titles

  • Robot Gyro Alternative
  • Gyro Set Alternative