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Cover art of Elite

4 / 5

35 votes

Platform
NES
Genres
Action · Simulation · Strategy
Player Perspective
First person
Developers
Acornsoft · Ian Bell · David Braben · Frontier Developments
Publishers
Hybrid Technology · Firebird · Imagineer · Merlin Software U.K. · Digital Integration · Acornsoft
Release date
September 20, 1984
Languages
🇩🇪 German · 🇬🇧 🇺🇸 English · 🇫🇷 French

Summary

Elite on the NES captures the awe of its 1984 predecessor with a sprawling, open‑ended universe that feels endless even on an 8‑bit cartridge. The game procedurally generates eight galaxies, each holding 256 planets, and lets you hop between stars via fuel‑limited hyperspace jumps or free‑running sublight travel. You can earn credits by trading goods, mining asteroids, hunting bounties, or turning pirate, then spend them on upgrades like stronger weapons, larger cargo bays, docking computers and fuel scoops to push farther into the void. Encounters are never dull: hostile Thargoid ships can barge into your jump, and the Galactic Navy offers optional missions such as destroying a stolen experimental vessel or ferrying classified intel to the alien homeworld. A one‑time galactic hyperspace upgrade finally opens the path between the eight galaxies, letting you chase the ultimate goal—raising your combat rating to become an "Elite". The NES version’s wire‑frame 3D graphics, a novelty back then, still impress, and the game earned a solid 80 % review score, cementing its status as a classic space‑trading adventure.

Storyline

Elite (NES) follows the young pilot Alex Ryder, whose father Jason, a veteran trader, is killed when their ship Avalonia is ambushed by a heavily‑armed Cobra‑class freighter. Alex escapes in a pod, is rescued, and learns that his father was part of the secretive Dark Wheel, a group hunting the legendary ghost planet Raxxla. Guided by the enigmatic Rafe Zetter and aided by the fugitive co‑pilot Elyssia Fields, Alex acquires a battered Cobra ship, upgrades it through risky trades, and uncovers a plot involving infected cargo and a pirate fleet.

The duo’s journey takes them to the orbital graveyard of Tionisla, the traders’ hub on Coriolis station, and the lawless world of Cirag, where they discover that the Mymurths they were transporting carry deadly Tharglet larvae. After a desperate dogfight, Alex uses solar interference to destroy the Cobra that destroyed his father’s ship, earning the Galactic Police’s Deadly status.

In the aftermath, Rafe reveals that Jason was close to unlocking Raxxla’s secrets and offers Alex a place in the Dark Wheel, warning that the power of Raxxla will make him a target as he continues his quest for vengeance and truth.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Elite
  • Screenshot 2 of Elite
  • Screenshot 3 of Elite

Multiplayer

Game modes
Single