
Play Dragon Warrior II Online
Game Info
- Platform
- NES
- Genres
- Role-Playing · Turn-Based Strategy · Adventure
- Player Perspective
- Top-down
- Developers
- Chunsoft · Bird Studio · Armor Project
- Publishers
- Enix Corporation
- Release date
- January 26, 1987
Summary
Dragon Warrior II takes the simple top‑down RPG formula of its predecessor and stretches it into a much larger adventure. You start solo, then recruit two cousins—a magic‑wielding princess and a wizard‑warrior prince—so the party can grow to three characters, each with its own eight‑item inventory.
Combat is no longer a one‑on‑one affair; battles can involve up to six monsters at once, and some weapons even unleash spells on impact. The game also adds a lottery‑ticket mini‑game and a variety of key types that open hidden doors throughout the world.
Exploration feels expansive thanks to a sailing ship that lets you drop anchor on any sea tile, turning the world map into a true sandbox. From open fields and towering castles to cavernous dungeons and hidden islands, the sense of wanderlust is a core draw.
The NES cartridge uses an internal battery for saving, abandoning the original password system, while the North American version sprinkles archaic English dialogue and swaps a coffin sprite for a ghost to meet regional standards.
Storyline
Dragon Warrior II takes place a century after the events of the original Dragon Quest. The story opens with Hargon, a power‑hungry wizard, assaulting Moonbrooke Castle in an attempt to summon the demon Malroth and bring about the world’s destruction. A wounded soldier manages to flee the battle, reaches the kingdom of Midenhall, and warns the king before succumbing to his injuries. The king then orders his son, a direct descendant of the legendary hero Erdrick, to put an end to Hargon’s scheme.
The young prince begins his quest alone, but soon he is joined by his two cousins: the Prince of Cannock and the Princess of Moonbrooke, who has been cursed into the form of a dog. After restoring the princess to her human shape, the trio acquires a ship and sails across oceans to distant lands, including the familiar continent of Alefgard. There they learn from the Dragonlord’s grandson that five hidden crests can be combined to forge the powerful Charm of Rubiss, a key to confronting Hargon.
Armed with the Charm, the heroes storm Hargon’s ice‑covered castle on the plateau of Rhone and defeat the wizard, only for him to summon Malroth in a final act of desperation. The party battles the demon and emerges victorious, returning to Midenhall where the prince is crowned the new king, bringing peace to the realm.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
Alternative Titles
- DQII Short
- DQ2 Short
- Dragon Warrior II: Luminaries of the Legendary Line Alternative
- Dragon Quest II Alternative












