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Cover art of Dragon Fighter

3.8 / 5

8 votes

Platform
NES
Genres
Action · Shooter
Player Perspective
Side view
Developers
Natsume Co., Ltd.
Publishers
Towa Chiki · SOFEL
Release date
August 10, 1990

Summary

Dragon Fighter lets you step into the boots of a magical human warrior who can morph into a soaring dragon. On foot you can run, crouch, jump and slash with a sword, and by holding B you charge a projectile whose element matches the color of your outfit—green by default, but switchable to blue or red with the corresponding power‑ups.

A hidden metamorphosis gauge fills as you defeat foes; once it’s at least half full you can trigger the dragon form by pressing up at the peak of a jump. In dragon mode you hover and fly in any of eight directions, but you’re locked facing right as the screen scrolls automatically, and the gauge slowly drains until you revert.

Beyond the color suits, you’ll find potions, a gauge‑filling flower, and a ring that wipes out on‑screen enemies. Each of the six stages ends with a guardian and rewards a staff that expands and partially restores your health, while only three continues are offered if you fall.

Storyline

Dragon Fighter (NES) drops players into a fantasy realm where the once‑peaceful land of Baljing has been devastated by the evil warlock Zabbaong and his army of monsters. The Dragon Spirit, guardian deity of the Baljing people, decides to avenge the ruin by breathing life into a statue of a legendary warrior. The awakened warrior is tasked with a single purpose: to journey to Zabbaong’s lair on Mount Gia and slay the warlock, restoring peace to the shattered kingdom.

Edited by Maya Carter

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  • Screenshot 1 of Dragon Fighter
  • Screenshot 2 of Dragon Fighter
  • Screenshot 3 of Dragon Fighter
  • Screenshot 4 of Dragon Fighter

Alternative Titles

  • ドラゴンファイター Alternative