Play Clash at Demonhead Online

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Game Info

Cover art of Clash at Demonhead

4.5 / 5

12 votes

Platform
NES
Genres
Action · Platformer · Adventure
Player Perspective
Side view
Developers
Vic Tokai
Publishers
Vic Tokai
Release date
January 27, 1989

Summary

Clash at Demonhead feels like a choose‑your‑own‑adventure in a side‑scroll world. You wander a sprawling overworld dotted with more than forty possible routes, dropping into individual stages and freely back‑tracking whenever a new path beckons. The non‑linear layout encourages exploration, turning each playthrough into a personal quest for the right sequence.

You step into the shoes of Billy "Big Bang" Blitz, a spry hero who can run, jump, and fire a basic handgun right out of the gate. A shop scattered across the map lets you buy upgrades—like a boomerang gun—and, by gathering the mysterious Force, you unlock wild powers such as shrinking to slip through tight gaps, teleporting to previously visited spots, soaring briefly, healing, or even becoming temporarily invincible.

The North American version swaps the yen for a dollar sign, trims some dialogue, adds a mustache to the shopkeeper, and even strips the ending credits, while the Japanese release keeps its original title screen and currency. Critics were lukewarm; Allgame gave the title a modest 2.5 out of 5.

Storyline

In Clash at Demonhead, Billy “Big Bang” Blitz, a sergeant in the Special Assault Brigade for Real Emergencies (S.A.B.R.E.), is enjoying a beach vacation with his girlfriend Mary when he receives a call to rescue Professor Plum, the creator of a world‑destroying Doomsday Bomb. The bomb’s power is split among six medallions hidden with the seven governors of the mysterious Demonhead mountain.

Bang soon meets the skeletal mastermind Tom Guycot and a dubious ally named Michael, who points him toward a grieving sprite. After rescuing a captured hermit, Bang learns force‑like abilities and discovers the sprite’s secret. The hermit also warns him of a strange mental discomfort that haunts his thoughts.

The discomfort proves to be a failed mind‑control attempt by a demon sealed beneath Demonhead’s northern peak. The demon succeeds in possessing Michael, who lures Bang into using a Magic Stone that would free the creature. The demon kills Tom, steals his medallion, and can only be slain with the legendary Sword of Apollo.

With the Sword, Bang defeats the demon and recovers the stolen medallion, only to find the Doomsday Bomb already assembled. The bomb is alien technology from a race that created humanity a millennium ago; they plan to use it to end the world they deem too destructive. Bang must locate the remaining medallions and defuse the bomb before the countdown expires.

Bang succeeds, prompting the alien voice to declare humanity will now fend for itself. His commander congratulates him, noting that Professor Plum escaped and the aliens tried to deceive him with a fake. The hermit offers Bang an apprenticeship, but Bang declines, saying he’s too busy “making a game based on these adventures!”

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Clash at Demonhead
  • Screenshot 2 of Clash at Demonhead

Multiplayer

Game modes
Single

Alternative Titles

  • Blitz Big Bang! Alternative