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Cover art of 8 Eyes

2.7 / 5

19 votes

Platform
NES
Genres
Action · Adventure
Player Perspective
Side view
Developers
Thinking Rabbit
Publishers
SETA Corporation · Taxan · Piko Interactive
Release date
September 27, 1988

Summary

8 Eyes lets you team up with a friend in a truly simultaneous two‑player mode, where one player pilots the falconer Orin and the other steers his fighting bird Cutrus. Even when you go solo, you still juggle both characters, which makes the platforming feel a lot tighter and the challenge steeper. The game offers a password‑based level select, so you can hop between the eight castle stages at will, though the first seven can be tackled in any order you like. Each castle rewards you with a new sword, and each boss is vulnerable to only one specific blade, so hidden hints about the optimal sequence become a subtle puzzle in themselves. A surprisingly rich soundtrack, three tracks per level, gives each locale its own vibe, and the visual style echoes classic Castlevania aesthetics, adding a nostalgic flair to the whole experience.

Storyline

8 Eyes (often just called 8 Eyes) drops you into a bleak, post‑apocalyptic world where humanity is clawing its way back from centuries of nuclear devastation. The Great King has begun rebuilding civilization by harnessing the power of eight mysterious jewels—called the 8 Eyes—that were forged in the cores of massive thermonuclear blasts. A treacherous coalition of dukes has seized the jewels, banished the King to the wastelands, and threatens to plunge the planet into another atomic war.

You play as Orin the Falconer, the King’s most trusted guard, accompanied by his fighting falcon Cutrus. Your mission is to storm each duke’s fortified keep, battle ducal mercenaries, living skeletons, giant wasps, mud men and other mutated horrors, and defeat the castle’s boss to reclaim its Eye. Once all eight jewels are gathered, you must return them to the Altar of Peace so the Great King can restore a new millennium of peace.

The Japanese release tells a very different tale: set in the late‑19th‑century Balkans, a British Museum expedition is massacred, and Sir Julian James Bond, aided by his eagle Cutlass, must stop the demonic bandit Ruth Grandier from using stolen artifacts for a dark ritual.

Edited by Maya Carter

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  • Artwork 1 of 8 Eyes

Multiplayer

Game modes
Cooperative