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Game Info

Cover art of Zombie Hunter
Platform
MSX2
Genres
Role-Playing
Developers
Hi-Score
Publishers
Hi-Score
Release date
August 3, 1987

Summary

Zombie Hunter is a quirky action‑RPG that never left Japan, born from the pages of the Hi‑Score gaming magazine rather than a traditional studio. The game’s six side‑scrolling stages feel like a retro comic strip, each panel packed with enemies that literally block your path. I’m struck by how every encounter forces you to either defeat the foes outright or chase them away before the screen will scroll forward, turning what could be a simple run‑and‑gun into a tactical push‑and‑pull. This push‑back mechanic gives the title a rhythm that feels both frantic and oddly methodical, rewarding patience as much as reflexes. In the end, the blend of RPG progression with relentless side‑scroll action makes Zombie Hunter a hidden gem for anyone who loves a good, stubborn challenge.

Storyline

In Zombie Hunter for the MSX2, the tranquil city of Palma has long been guarded by four elemental spirits—fire, water, wind, and earth. The peace shatters when Dolgo, the earth spirit, rebels, steals the Life Seeker—a device that regulates the world’s Energy—and retreats into his underground labyrinth, gaining the power to wield that Energy himself. As Dolgo’s influence spreads, the citizens of Palma begin to lose their souls, and the city sinks into sorrow and pain. Ariel, the wind spirit, orders her aide Byuzu to locate a champion capable of confronting Dolgo and reclaiming the Life Seeker. You answer Byuzu’s call, stepping into the darkness of the labyrinth as the chosen warrior destined to end Dolgo’s revolt and restore balance to Palma.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Zombie Hunter
  • Screenshot 2 of Zombie Hunter

Multiplayer

Game modes
Single