Play Metal Gear 2: Solid Snake Online

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Cover art of Metal Gear 2: Solid Snake

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Platform
MSX2
Genres
Shooter · Tactical Strategy · Adventure
Player Perspective
Top-down
Developers
Konami
Publishers
Konami
Release date
July 20, 1990

Summary

Metal Gear 2: Solid Snake, often just called Metal Gear 2, was born from Hideo Kojima’s desire to out‑shine the parallel NES sequel Snake’s Revenge. Developed and published by Konami for the MSX2, it stayed a Japan‑only title until its English‑language revival in the PlayStation 2’s Metal Gear Solid 3: Subsistence, later surfacing in the HD Edition and Master Collection.

The game pushes the original’s stealth formula forward: guards now patrol across multiple screens, sport a 45‑degree field of view, and react to footsteps or gunshots, triggering an on‑screen alert counter that ticks down before the level normalises. Players can kneel, crawl, and use a 3×3 radar grid to plot enemy positions, deploy mine detectors, or launch Stinger missiles at airborne threats. New tools like robotic mice, a camouflaged mat, and three specialised rations broaden tactical options, while defeating bosses boosts health and carrying capacity.

A revamped transceiver shows the faces of contacts, and even children appear in the fortress—harm them and you lose health. Saving required a floppy drive or the Game Master II cartridge, with passwords as a fallback. Character portraits borrowed from Hollywood (Snake echoing Mel Gibson, Big Boss channeling Sean Connery, etc.) and a soundtrack powered by the SCC sound chip, composed by the Konami Kukeiha Club, give the title a distinct, cinematic flair.

Storyline

Set in 1999, Metal Gear 2: Solid Snake sends the retired FOXHOUND operative Solid Snake back into action. He is dropped into the heavily fortified Central Asian state of Zanzibar Land to rescue the kidnapped Czechoslovak biologist Dr. Kio Marv, the creator of the oil‑producing algae OILIX, and to stop the new nuclear‑armed Metal Gear D.

Snake is backed by a radio team led by Roy Campbell and aided on the ground by CIA operative Holly White, StB agent Gustava Heffner, and the disgraced Metal Gear designer Dr. Drago Pettrovich Madnar. As he penetrates deeper, he discovers that Big Boss now commands Zanzibar Land and that Gray Fox pilots the Metal Gear D. After a series of boss fights—including a showdown with Gray Fox in the mech and a hand‑to‑hand duel in a minefield—Snake defeats the pilot and then improvises a flamethrower from a lighter and aerosol can to take down Big Boss.

With the OILIX data recovered, Snake and Holly escape the collapsing base and deliver the formula to Campbell, ending Zanzibar Land’s threat and closing the chapter on the Cold‑War‑era conflict.

Edited by Maya Carter

Game Videos

Game Screenshots

  • Screenshot 1 of Metal Gear 2: Solid Snake
  • Screenshot 2 of Metal Gear 2: Solid Snake
  • Screenshot 3 of Metal Gear 2: Solid Snake

Multiplayer

Game modes
Single

Alternative Titles

  • MG2 Short