Play Oh Shit! Online

Versions

Game Info

Cover art of Oh Shit!

3.7 / 5

4 votes

Platform
MSX
Developers
Aackosoft
Release date
March 31, 1985

Summary

Oh Shit! is a faithful Pac‑Man clone for the MSX that stands out thanks to its digitized speech. When you lose a life the game shouts the titular phrase, and the title screen even introduces the four ghosts—Joey, Paul, Willy and Frankie—by name. The UK version, released as Oh No!, swaps the expletive for a milder "Oh No!" and only plays it after a game‑over, while the European re‑release simply drops the "Oh" altogether and goes by Shit!.

The game was originally coded by Steve Course and voiced by Ronald van der Putten, with the speech engine also his work. It first appeared in 1985 under Aackosoft’s Classics range, a line of arcade‑style clones, and was later republished by Eaglesoft, Compulogical in Spain, and Premium III Software Distribution after Aackosoft’s 1988 bankruptcy. Most releases were on cassette, though the 30 MSX Hits compilation offered both cassette and floppy versions and added MSX2 compatibility.

Critics in the Netherlands and the UK praised the gameplay as a perfect reproduction of the arcade original, noting the speech as a novel, if sometimes grating, addition. Scores ranged from 9/10 in MSX Club to a solid two‑out‑of‑three stars in MSX Computing, which also highlighted the game’s low price (£2.99 in 1986). Despite occasional complaints about sound effects and incompatibility with the smallest MSX machines, Oh Shit! (or Oh No! in Britain) remains remembered as a quirky, speech‑filled slice of Pac‑Man nostalgia.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of Oh Shit!

Alternative Titles

  • Oh No! Alternative