
Play Ninja-kun: Majou no Bouken Online
Game Info
- Platform
- MSX
- Player Perspective
- Side view
- Developer Companies
- UPL
- Publishers
- Nippon Dexter Co., Ltd.
- Release date
- 31 December 1985
Summary
Ninja‑kun: Majou no Bouken (often just called Ninja on its MSX release) feels like a slice of ‘80s arcade excitement hidden on a home computer. The game’s three upward‑scrolling stages recycle forever, each loop nudging the difficulty up just enough to keep the pacing tense. I’m always drawn to the dual attack options: a trusty shuriken for ranged trouble and the classic jump‑on‑heads tactic that temporarily stuns foes. Finding three glowing orbs on a screen snaps you into a frantic bonus room, a nice payoff for the grind. Though it never hit the U.S. market, the MSX version showcases early Jaleco flair and remains a compact challenge for anyone craving retro platform action.
Storyline
Ninja‑kun: Majou no Bouken (often just called Ninja‑Kun) puts the lone ninja on a desperate quest. He must scale a treacherous mountain that guards the entrance to the Demon Castle.
Inside the fortress, hordes of demonic creatures block his path, and the hero’s only option is to battle through each floor until the evil ruler is defeated and the castle is purged.
Edited by Maya Carter
Alternative Titles
- Ninja-kun Short
- Ninja-Kid Alternative
- Ninja Alternative




