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Game Info

Cover art of High Way Star

3.9 / 5

1 vote

Platform
MSX
Genres
Racing
Player Perspective
Top-down
Publishers
ASCII Corporation
Release date
July 1, 1984

Summary

High Way Star drops you into a neon‑lit, future‑country town where every road feels like a puzzle. The streets are built on multi‑level intersections and sharp 90‑degree turns, forcing you to think ahead as you follow the directions shown on the map.

You pilot a quirky little "Tomato" car, racing to collect as many white flags as you can while staying on the correct route. Each flag you clear feels like a tiny victory, but the clock is always ticking—spend too long dodging and you’ll run out of gas.

A skull of death stalks the highways, and black‑clad pursuers never give you a moment’s peace. Their relentless chase adds a frantic edge to the otherwise methodical navigation, making every turn a blend of strategy and split‑second reflexes.

Edited by Maya Carter

Game Screenshots

  • Screenshot 1 of High Way Star
  • Screenshot 2 of High Way Star
  • Screenshot 3 of High Way Star

Multiplayer

Game modes
Single