Bokosuka Wars (1983). Play online

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Game Info

Bokosuka Wars Cover Art

Not rated

Platform
MSX
Developer Companies
ASCII Entertainment
Publishers
ASCII Entertainment
Release date
31 December 1983
Languages
🇯🇵 Japanese

Summary

Bokosuka Wars feels like a wild mash‑up of strategy and action long before the terms existed. You control King Suren, marching a phalanx of recruits across a scrolling battlefield, freeing soldiers with knights and cracking gates that only certain units can break. Each freed soldier levels up through combat, turning the growing horde into a genuine tactical force while you keep the king alive under constant enemy pressure. The game flips the tower‑defense idea on its head—enemy troops flood forward and you must push them back to the foe’s castle, where a final showdown with King Ogreth awaits. Even today it’s revered for seeding the “simulation RPG” genre in Japan, spawning later real‑time strategy and action‑RPG hybrids and inspiring a 2016 sequel that finally reached western consoles.

Storyline

Bokosuka Wars, the quirky strategy‑action title that first appeared on the MSX, follows King Suren as he rallies his troops against the tyrannical King Ogreth. In the later Famicom edition, Ogreth has magically turned Suren’s soldiers into trees and rocks, forcing the king to free his allies from these objects before launching a final assault on the enemy forces. The rescued warriors emerge directly from the forested and stony terrain, providing a unique way to rebuild the army during the battle. By contrast, the original X1, MSX and PC computer releases start the player with a full complement of troops, and any extra knights are rescued from prison cells rather than from nature. Those early versions never feature soldiers transformed into objects, keeping the gameplay focused on conventional recruitment and combat.

Edited by Maya Carter

Game Screenshots

  • Bokosuka Wars Screenshot 1