
Play Bokosuka Wars Online
Game Info
- Platform
- MSX
- Genres
- Real-Time Strategy · Role-Playing · Strategy
- Developers
- ASCII Entertainment
- Publishers
- ASCII Entertainment
- Release date
- December 31, 1983
Summary
Bokosuka Wars is a quirky blend of real‑time action and strategy that still feels fresh today. You guide King Suren and his phalanx‑style army across a scrolling battlefield, freeing captive soldiers with a Knight’s charge and recruiting them into a force that levels up through each clash. The game forces you to protect the king at all costs – if he falls, the screen flashes “WOW! YOU LOSE!” – while you push toward the enemy castle for a final showdown that ends with a triumphant “BRAVO! YOU WIN!”
What makes the title stand out is how it foreshadowed the tactical role‑playing genre, earning praise as an early action‑RPG, a prototype real‑time strategy, and even a reverse tower‑defense experiment. Its simple three‑unit roster – King, Knight, and Pawn – hides depth: only the Knight can smash gates, only the King can break massive walls, and only Soldiers can clear deadly tiles. Battles resolve automatically, the computer weighing offensive strengths to decide the outcome.
Originally a 1983 ASCII hit on the Sharp X1, the game quickly spread to the MSX, FM‑7, PC‑6000 series, PC‑8801, PC‑9801, and later the Family Computer, where the Japanese manual even included the chant “Onward, Bokosuka” penned by the programmer himself. Its success in Japan cemented its legacy as a cornerstone of the simulation‑RPG tradition.
Storyline
In the Famicom port of Bokosuka Wars, the story takes a strange turn: King Ogreth has magically transformed King Suren’s troops into immobile trees and rocks. Suren must travel across the battlefield, freeing his warriors from these objects before he can rally them against Ogreth’s forces. The rescued allies emerge directly from the trees and rocks, a feature unique to this console version.
The original computer releases – on the Sharp X1, MSX and PC – play out differently. Players begin with a full complement of soldiers, and the only way to add more knights is by liberating them from prison cells, not from inanimate objects. No troops are turned into trees or rocks in these early editions.
Edited by Maya Carter
Multiplayer
- Game modes
- Single
External Links
You might also like




Ninja-kun: Majou no Bouken
1985 Shooter

